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Keeps track of as many game boards you wish and tells you when you have won and on which game board you have won. You can save your gameboards and use them again and again. You can play one row, two rows or a full board.
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Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
Deep Matrix is a Java chat-client and server system that turns 3D VRML/X3D worlds in to multi-user enviroments. The current version "Deep MatrixIP9" works on Windows, Mac, and Linux OS systems.
A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical User Interface for N-Puzzles.
JSlaughter is a topdown zombie survival-game based on NvFrame?.
NvFrame? is a framework on top of Slick2D (a 2d java game engine) to make powerful topdown games in java.
NVFrame in Google Project Hosting
Boogiepants do not dance to music, music dances to boogiepants! Boogiepants is a way to translate a dancer's pelvic motions into music, in a very flexible, powerful, interactive way, currently using a Wiimote, a nunchuck, and Java.
Clon del conocido juego Pipe Dreams, "Tuberías" es un divertido juego donde tenés que ir construyendo la tubería para que el agua fluya. ¡Cuidado con los derrames!
KalliX is a multifunctional tool for gamers & people who'd like to manage their games, interact between games or in the games themself with other gamers. This project is (of course) OpenSource and based on the GPL license.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.