Showing 3092 open source projects for "rendering"

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  • 1
    dwm

    dwm

    dwm for Wayland

    .... Providing a built-in status bar is an exception to this goal, to avoid dependencies on font rendering and/or drawing libraries when an external bar could work well.
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  • 2
    lichobile

    lichobile

    Lichess.org mobile application

    Lichess mobile is the lichess.org official application. It is written in TypeScript, with a bit of Kotlin and Swift. It is a web application that accesses the native SDK, thanks to the Ionic capacitor. The rendering library is mithril.js. It talks to a native Stockfish engine, supporting multiple variants, through a capacitor plugin. Multi-variant chess library is brought by a JavaScript version of scalachess.
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  • 3
    undici

    undici

    An HTTP/1.1 client, written from scratch for Node.js

    An HTTP/1.1 client, written from scratch for Node.js. This section documents our most commonly used API methods. Additional APIs are documented in their own files within the docs folder and are accessible via the navigation list on the left side of the docs site. Garbage collection in Node is less aggressive and deterministic (due to the lack of clear idle periods that browsers have through the rendering refresh rate) which means that leaving the release of connection resources to the garbage...
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  • 4
    X6

    X6

    JavaScript diagramming library that uses SVG and HTML for rendering

    Provides easy-to-use node customization capabilities and out-of-the-box interactive components, allowing us to quickly build flowcharts, DAG diagrams, ER diagrams and other graph applications. Extremely easy to customize: support custom node styles and interactions using SVG/HTML/React/Vue/Angular. Out of the box: built-in 10+ image editing supporting extensions, such as frame selection, alignment line, small map, etc. A complete event system that can listen to any event that occurs in the chart.
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  • 5
    nomnoml

    nomnoml

    The sassy UML diagram renderer

    This is nomnoml, a tool for drawing UML diagrams based on a simple syntax. It tries to keep its syntax visually as close as possible to the generated UML diagram without resorting to ASCII drawings. The nomnoml javascript library can render diagrams on your web page. The only dependency is graphite. Install nomnoml using either npm or good old script inclusion. In the SVG output the node name is attached to SVG shapes and g containers with data-name attribute. You can use this to implement...
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  • 6
    vis-network

    vis-network

    Display dynamic, automatically organised, customizable network views

    Network is a visualization to display networks and networks consisting of nodes and edges. The visualization is easy to use and supports custom shapes, styles, colors, sizes, images, and more. The network visualization works smooth on any modern browser for up to a few thousand nodes and edges. To handle a larger amount of nodes, Network has clustering support. Network uses HTML canvas for rendering. As of 4.0, the network consists of individual modules which handle specific parts...
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  • 7
    apollo3-cache-persist

    apollo3-cache-persist

    Simple persistence for all Apollo Cache implementations

    Simple persistence for all Apollo Client 3.0 cache implementations, including InMemoryCache and Hermes. To get started, simply pass your Apollo cache and an underlying storage provider to persistCache. By default, the contents of your Apollo cache will be immediately restored (asynchronously, see how to persist data before rendering), and will be persisted upon every write to the cache (with a short debounce interval).
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  • 8
    ngx-markdown

    ngx-markdown

    Angular markdown component/directive/pipe/service to parse static

    Angular markdown component/directive/pipe/service to parse static, dynamic or remote content to HTML with syntax highlight and more. As the library is using Marked parser you will need to add node_modules/marked/marked.min.js to your application. To use the line numbers plugin that shows line numbers in code blocks, in addition to Prism.js configuration files, you will need to include the following files from prismjs/plugins/line-numbers directory to your application. Using markdown...
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  • 9
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra...
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  • 10
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate...
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  • 11
    goober

    goober

    A less than 1KB css-in-js solution

    As the subtitle notes, this is the smallest and fullest featured css-in-js solution out there. Weighing at 1KB and once bundled it's gonna be less due to tree-shake. goober does more with less! Since the code measure less in size, it's served, read and ran quicker. goober is built on the shoulders of well-established solutions. That means the API has been paved and we need to follow it. You'll find as, forwarded, CSS, keyframes, styled and so much more. Easily access your common sizes,...
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  • 12
    Apollo and GraphQL for Vue.js

    Apollo and GraphQL for Vue.js

    Apollo/GraphQL integration for VueJS

    This library integrates apollo in your Vue components with declarative queries. Compatible with Vue 2.0+. Don't think about updating the UI or refetching the queries! It provides automatic updates. Use Apollo in a truly declarative way with the Apollo components. Run your queries on the server before rendering the page HTML. GraphQL is a specification that aims at easing the communication between frontends and backends. It mainly consists of a Schema Language for the server and a Query...
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  • 13
    AngularFire

    AngularFire

    The official Angular library for Firebase

    AngularFire smooths over the rough edges an Angular developer might encounter when implementing the framework-agnostic Firebase JS SDK & aims to provide a more natural developer experience by conforming to Angular conventions. Provide and Inject Firebase services in your components. Stable zones allow proper functionality of service workers, forms, SSR, and pre-rendering. Utilize RxJS rather than callbacks for realtime streams. Integrate with NgRx using AngularFire's action based APIs...
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  • 14
    React Virtualized

    React Virtualized

    React components for rendering large lists and tabular data

    Render Virtualized renders scattered or non-linear data. It can render data in grids, which renders checkerboard data. It also renders tabular data with virtualization along the vertical and horizontal axes, row heights and column widths must be calculated ahead of time and specified as a fixed size or returned by a getter function. Render Virtualized offers a wide variety of formats and customization features.
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  • 15
    Ink

    Ink

    React for interactive command-line apps

    Ink is React for CLIs. It is designed to provide that same component-based UI building experience that React provides, only this time for command-line apps. So if you already know React, then you should know Ink. Apart from being built for CLIs, one other key difference between the two is that with Ink, the rendering doesn’t result in a DOM but a string, which Ink writes to the output. Ink is a React renderer, so all features of React are supported. Dozens of projects currently use Ink. You...
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  • 16
    Astro

    Astro

    The web framework for content-driven websites

    Astro powers the world's fastest marketing sites, blogs, e-commerce websites, and more. Astro improves website performance by rendering components on the server, sending lightweight HTML to the browser with zero unnecessary JavaScript overhead. Astro was designed to work with your content, no matter where it lives. Load data from your file system, external API, or your favorite CMS. Extend Astro with your favorite tools. Bring your own JavaScript UI components, CSS libraries, themes...
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  • 17
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
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  • 18
    Lingui.js

    Lingui.js

    A readable, automated, and optimized (3 kb) internationalization

    JavaScript library for internalization (i18n) of JavaScript projects, including React, Vue, Node.js, and Angular. Use it everywhere. Lingui.js provides the essential intl functionality that works in any JavaScript project, and offers components for leveraging React rendering. Manage the whole intl workflow using Lingui CLI. It extracts messages from source code, validates messages from translators, and checks that all messages are translated before shipping to production. Use React components...
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  • 19
    Sidecar for Laravel

    Sidecar for Laravel

    Deploy and execute AWS Lambda functions from your Laravel application

    ... need to run just one or two Node functions for some reason. Common use cases could be taking screenshots with headless Chrome, generating images, or doing a server-side rendering of your Javascript frontend. When running on a serverless platform, it's not quite as easy as installing Node and running your functions. You don't have access to the server! So you end up deploying a single Vercel or Netlify function and calling it over HTTP or just forgetting the thing altogether.
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  • 20
    MyBatis Dynamic SQL

    MyBatis Dynamic SQL

    SQL DSL (Domain Specific Language) for Kotlin and Java

    This library is a general-purpose SQL generator. Think of it as a typesafe and expressive SQL DSL (domain-specific language), with support for rendering SQL formatted properly for MyBatis3 and Spring's NamedParameterJDBCTemplate. The library also contains extensions for Kotlin that enable an idiomatic Kotlin DSL for SQL. The library will generate full DELETE, INSERT, SELECT, and UPDATE statements. The DSL implemented by the library is very similar to native SQL but it includes many functions...
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  • 21
    Inja

    Inja

    A Template Engine for Modern C++

    Inja is a template engine for modern C++, loosely inspired by jinja for python. It has an easy and yet powerful template syntax with all variables, loops, conditions, includes, callbacks, and comments you need, nested and combined as you like. Inja uses the wonderful json library by nlohmann for data input. Most importantly, inja needs only two header files, which is (nearly) as trivial as integration in C++ can get. Of course, everything is tested on all relevant compilers. Inja is a...
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  • 22
    NativeScript Command-Line Interface

    NativeScript Command-Line Interface

    Command-line interface for building NativeScript apps

    The NativeScript CLI lets you create, build, and deploy NativeScript-based apps on iOS and Android devices. NativeScript is a cross-platform JavaScript framework that lets you develop native iOS and Android apps from a single code base. The framework provides JavaScript access to the native APIs, user interface, and rendering engines of iOS and Android. By using JavaScript or TypeScript, you can create one project that builds into an iOS or Android app with completely native user experience...
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  • 23
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    MetalPetal is an image processing framework based on Metal designed to provide real-time processing for still images and video with easy-to-use programming interfaces. This chapter covers the key concepts of MetalPetal, and will help you to get a better understanding of its design, implementation, performance implications, and best practices. A MTIImage object is a representation of an image to be processed or produced. It does directly represent image bitmap data instead it has all the...
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  • 24
    react-native-safe-area-context

    react-native-safe-area-context

    A flexible way to handle safe area insets in JS. Also works on Android

    A flexible way to handle safe areas, also works on Android and the Web! This library currently has experimental support for the new react-native architecture. Note that there will be breaking changes and only the latest version of react-native will be supported. This library has 2 important concepts, if you are familiar with React Context this is very similar. The SafeAreaProvider component is a View from where insets provided by Consumers are relative to. This means that if this view...
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  • 25
    Phosphor Icons Web

    Phosphor Icons Web

    A flexible icon family for the web

    Phosphor is a flexible icon family for interfaces, diagrams, presentations, whatever, really. Explore all our icons at Phosphor Icons Web website. We use a similar approach as many other icon sets out there, providing icons as several webfonts that uses Unicode's Private Use Area character codes to map normally non-rendering characters to icons. Simply add one or more weights by including its stylesheet to the document head, and drop in icons with an i tag and the appropriate classes...
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