Search Results for "2d map editor" - Page 8

Showing 520 open source projects for "2d map editor"

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  • 1
    A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
    Downloads: 13 This Week
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  • 2
    Valyria Tear

    Valyria Tear

    2D open source jRPG

    Valyria Tear is an open-source single-player medieval-fantasy 2D J-RPG based on an extended Hero of Allacrost engine (See http://www.allacrost.org/) and inspired by classic console RPGs. The player incarnates Bronann, a young boy forced to take part into the struggle for the possession of a mysterious crystal. This powerful artifact will lead him to discover the actual threat set upon his world, but also courage and love. The game has all the features you can expect from JRPG classics...
    Downloads: 1 This Week
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  • 3
    purpleelephant

    purpleelephant

    Development has moved to github

    Purple Elephant is a free and open source cross-platform 2D traditional animation editor, tester, player and compositor. Part of Purple Animation Tools by O. Bahri Gordebak See Wiki for details. Note that Sourceforge project page doesn't always show the latest download. Please click Files above and browse files before download. Latest version is 1.4 right now.
    Downloads: 0 This Week
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  • 4

    MXL Plugin

    Sterling Integrator Mapper Extended Rule Editor

    MXL Plugin is a Notepad++ plugin that enables to open into Notepad++ Sterling Integrator Mapper MXL source file. The plugin extracts from the MXL file the extended rules and open its into NPP with an appropriate syntax highlighting. Extended Rules can be modified and saved : MXL file will be automatically updated and the Sterling Integrator Mapper will be opened to compile map.
    Downloads: 0 This Week
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  • 5
    Quadball

    Quadball

    A team-oriented tank shooter game.

    Quadball is a 2D strategy/tactics shooter game where the aim is teamwork and tactical decisions. You play as a triangular tank in a world with manifold items and structures. There are many game modes to play in, each offering a different experience. Each battle is different because you never know what tactical decisions your enemy makes, or what your team is up to. Especially the multiplayer will offer tactical highlights in the game experience. The game utilizes the CEngine, which runs...
    Downloads: 0 This Week
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  • 6
    Gusty's Serpents is a 3D adaptation of the classic "Snake" type of games. Control a moving snake and collect various objects on the map. The game takes place in a 2D plane, although it provides 3D graphics (powered by OGRE).
    Downloads: 0 This Week
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  • 7
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
    Downloads: 0 This Week
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  • 8
    HexTD is a tower defence game, inspired by VectorTD. The aim of the game is to stop enemies from reaching their target, by strategically building defence towers. It includes singleplayer, multiplayer and a map editor.
    Downloads: 0 This Week
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  • 9
    FunShapes
    Editor 2D graphical objects / Редактор графических 2D объектов The editor is written on C ++ using cross-platform Qt5. It can serve as a template for novice programmers using Qt to create their own programs using 2D graphics. In the program code can be found examples:
    Downloads: 0 This Week
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  • 10
    Lightbringer (Rhye's Quest) Engine

    Lightbringer (Rhye's Quest) Engine

    A roguelike game engine/editor

    This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game. The sources include: - Bare game engine with almost no specific features of the game, because they are my intellectual property; - Map editor; - Tile editor; - Default graphics tileset (tileset.grx...
    Downloads: 0 This Week
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  • 11

    Gaz Engine

    Component 2D Game Engine

    UPDATE JULY 2015: Sorry! I moved this project to Github. Please visit on https://github.com/Brulogaz/gaz-engine Gaz Engine is a 2D game engine under development written in C++ that utilize a component based model and game code editable in Lua. Current Features -SDL Based window and Input -Messaging -Homogeneous Game Objects -Components -Serialization of game scenes into files. -Game states -Game code done entirely in Lua -Basic collision -Orthographic Camera The engine...
    Downloads: 0 This Week
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  • 12
    Iron Fist

    Iron Fist

    Your death sentence awaits...

    Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
    Downloads: 1 This Week
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  • 13

    Map-Editor

    The Map-Editor of the 2D role-playing game Arengu

    !! This project is NOT in developement anylonger !! This is the Map-Editor of our 2D Indie RPG "Arengu". Send us your maps! If you want that the world can play on your maps, than send your maps to arengu@gmx.de. We'll have a look to your map(s), so that we can decide wether we use them or not. Your Languagefiles: Please send us your languagefiles so that we can implement them into the next version or upload them so that everybody can us them! How to: Create own languagefile...
    Downloads: 0 This Week
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  • 14

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 15
    Intruder's Thunder 3: Shadow Destiny

    Intruder's Thunder 3: Shadow Destiny

    2D tactical stealth/action game

    Intruder's Thunder 3: Shadow Destiny is the sequel to Intruder's Thunder 2. It features an overhauled graphics engine, a new soundtrack, new game mechanics, new levels, and a unique story. The Intruder's Thunder games have been in development since 2011, and the third installment is by far the best one yet. Download the full version today and try it out!
    Downloads: 0 This Week
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  • 16

    AnimatorMirai

    2D Skeleton Animation Editor

    AnimatorMirai is a simple 2D Animation Editor, like as Spine. I used Qt for GUI, OpenGL for drawing, Protobuf for saving to files.
    Downloads: 0 This Week
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  • 17
    JUICE is a cross-platform utility for editing Aleph One map files. It can’t replace a dedicated editor like Forge, but it is capable of editing several aspects of map files, most of which are geared toward fixing and tweaking network maps.
    Downloads: 0 This Week
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  • 18
    STAME - Simple Texture Atlas Map Editor
    STAME [Simple Texture Atlas Map Editor] is a simple program to create texture atlas maps.
    Downloads: 0 This Week
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  • 19
    Dungeon Map Editor

    Dungeon Map Editor

    A 2D tile map editor created using .NET framework.

    A 2D tile map editor created using .NET framework.
    Downloads: 0 This Week
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  • 20
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog: http...
    Downloads: 0 This Week
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  • 21
    move-route-recorder

    move-route-recorder

    Easily create event move routes in RPG Maker XP, VX, and VXA

    This is a simple tool for easily creating large event move routes without the need to keep track of the current location in your head. It records the cursor movement as you move the selection rectangle on the map editor screen, and can then playback the movement into an event's move route list.
    Downloads: 0 This Week
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  • 22
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
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  • 23
    Daabli
    Daabli is a simple cross-platform serialization framework for C++.
    Downloads: 0 This Week
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  • 24
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 1 This Week
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  • 25
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support...
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    Downloads: 4 This Week
    Last Update:
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