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Satellite is cross platform game written on Java. The purpose of the game is easy - kill your opponents. But it is much more difficult when you are flying between stars in your own satellite.
The Java VGA-Planets Client is a Java based client for the Play-by-Email game VGA-Planets.
Though the project is inactive you can contact larsdam@gmail.com if you have questions for this client
Sometimes this page is archived at SF, so the source is not immediate available. You should try later since SF apparantly fetches it soon after a request.
Halo:Combat Evolved talking power-up timer for the blackberry OS. Just posting this up in case any other hardcore fans out there still playing this great game. Works on OS 4.6, have not tested on others but it should be portable.
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Program to store and review certain types of information about volleybal game.
Currently limited to present players, rotations, substitutions,... No per-play data such as succesful spikes and the like.
The software provide a shared 2D environment, for web clients to play board game on it. The software itself will not handle any game flow, instead, the game flow should be handled by users themselves. Most common board game will be supported.
This is a Stepmania game dedicated for mobile devices for example Mobile Phones, IPods etc.
Tha game can use files and packs from original Stepmania game
Cpairs is pairs game run on j2me with configuration midp2.0 and cldc1.1. Cpairs is best to play on mobile phone that suport j2me. The game is just to pair tiles as fast as posible. This project is just coding for fun.
Cachier is a program that lets you easily move files from a slow location to a faster one. Decrease loading times by caching game data to an SSD or RAM disk.
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College of the Canyons in Santa Clarita, California, USA
Video Game Programmers Club, Our initial game programming project
Card Game(s) developed using the Java and the Swing GUI
Based on data retrieved from the online game RugbyMania.net, it uses the XML file containing information for team members and, based on the game rules, calculates the best possible formation.
The COG engine is a full-featured, cross-platform, open-source game engine written in Java. The engine will provide low to mid-level libraries for networking, sound, graphics, physics, and artificial intelligence.
JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
jPowerHour is an application written in Java that allows a computer to play a mix of mp3 music for the classic power hour game. This application will be unique in that it will be cross platform, working on Linux, Mac OS X, and Windows.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
All-Knowing Mind is a Java/SWT multi-language, OS-independent game server browser focusing on first person shooters similar to Yahoo's now defunct All-Seeing Eye.
GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.