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Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
Utility to generate customized virtual scenarios and avatars, in order to create a virtual chat environment. The aim is to provide a revolutionary virtual communication system, simulating real places to arrange online meetings and chats.
Aieros Racing is a 3D video game simulation race aircraft. The devices represent kinds of ULM. Racing is conducted through various landscapes such as mountains, the desert... and this project is based on a 3D game engine named SoftDreamEngine.
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Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
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This project is a Garry's Mod Development Environment which will simplify the modding process for people who wish to Lua code additions to Garry's Mod. It will include a fully loaded IDE for the Lua used in GMod and other helpful modules.
Inventorque - Opensource 3D Inventor's Sandbox Game
Inventorque is an OpenSource 3D Inventor's Sandbox Game. The game is focused on inventing, building, and physics. Block based but smoothed, you can buildup or destroy your infinite world and use your inventions throughout it.
Travel the lands, take quests from kings, delve into ancient ruins, and battle strange creatures in this new RPG. Features an automatically generated world to ensure replayability and tactical combat to keep players on their toes.
morph is a complete game engine based on the ioquake3 engine, the goal is to implement an engine that can have more actual features for the current generation of games.