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A C++ IRC daemon (IRCd) with an emphasis on customisability. ircd.io is written from scratch and hopes to avoid many of the issues found in other IRCd's that have come about from using a nearly quarter-century old codebase.
Library that contains a collection of different hashmaps. All these hashmaps are based on sharedmemory and are fast. This cuts down development time for projects that need to keep data in sharedmemory.
libsharedmem is an easy to use C library for handling sharedmemory blocks on POSIX compatible systems. It also contains malloc()/realloc()/free() -style shared allocation functionality and synchronization primitives. libshmsg adds optionally zero-co
RT-BOINC stands for a Real-Time BOINC. It was designed for managing highly-interactive, short-term, and massively-parallel real-time applications.
We implemented RT-BOINC on top of the recent BOINC server source codes.
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FIPC is an IPC solution written in Delphi Language for Microsoft Windows. 'SharedMemory' is used to achieve high bandwidths & rates with minimum latency.
k8055utils provide control of up to four k8055 USB interface boards. k8055d monitors up to four k8055 USB interface boards. k8055m controls or observes k8055d via SharedMemory. k8055s controls or observes k8055d via Sockets.
k8061utils provide control of up to eight k8061 USB interface boards. k8061d monitors up to eight k8061 USB interface boards. k8061m controls or observes k8061d via SharedMemory. k8061s controls or observes k8061d via Sockets.
Application level crossed-platform slab allocator implementation: fixed-allocating-time, automanual give memory back to os, address coloring to reduce bus-unbalance.
Scientific applications, especially those using Equi-energy sampling or similar techniques, have lots of data-level and computation-level parallelism. SDSM aims to provide abstractions that can be used to exploit such parallelism.
In all , I want to implement a slab cached memory management in application layer instead of linux kernel layer. That memory mechanism is to serve for one type of object which needs frequently allocating and deallocating.
malloc like sharedmemory library based on mapped file. Mapped on same virtual address for all members of shared arena, so allowing pointers into the shared space.
This code is works basically a Utility Mine application for parallel sharedmemory system. The code is written in C++ using POSIX thread library. This code only works with SESC simulatior with hardware transactional memory support.