Search Results for "dos attack engine" - Page 6

Showing 141 open source projects for "dos attack engine"

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  • 1
    A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
    Downloads: 0 This Week
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  • 2
    Simple dos-text mode based diskmag (electronic magazine) viewing engine for extended mode
    Downloads: 0 This Week
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  • 3
    This project's goal is to create a generic adventure/RPG game engine in C(NOT C++). The main reason is so that I can port Quest to CC6502(C compiler for DOS that compiles M6502 compatible software.
    Downloads: 0 This Week
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  • 4
    Freeware Realtime strategy Engine when use Mana. -game engine for OS MSDOS, WiNDOWS and LINUX -writeln in language C++(mingw32) -used library allegro! -this project is based on RTSENG project found on Internet -2d tiles system with support mouse -su
    Downloads: 0 This Week
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  • 5
    Spatially enables a business table in an RDBMS for use with the Spatial Database Engine (ArcSDE 8.1) developed at ESRI.
    Downloads: 0 This Week
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  • 6
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 0 This Week
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  • 7
    Wizard's Duel is a small engine for a multiplayer text based RPG, written in C. Damage is based on a number of user defined options, such as weapon, class, etc, as is dodging. It is multiplayer; the two players alternate turns. Currently, a shell is s
    Downloads: 0 This Week
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  • 8
    The Lcomp Scripting Engine is a scripting engine written in Visual BASIC for DOS 1.0 that can be used by a programmer to write automatated scripts to perform routine actions in DOS. It can be used as a simple automation tool or a vast programming language
    Downloads: 0 This Week
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  • 9
    The Eternity Engine strives to carry on the banners of BOOM and MBF by providing a stable, true-to-DOOM experience and extending the power of the editor, while also giving players new, fun features to try out.
    Downloads: 0 This Week
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  • 10
    "Gladius Magicae" is a detailed, MegaZeux-made RPG that is based on our own "Stimuli" RPG engine. It will be challenging and fun, and we hope it will get some people addicted ;-)
    Downloads: 0 This Week
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  • 11
    The Fantail Project is a cross platfrom, cross genre pure fight engine written in C++. The Fantail Project currently is being developed for Linux and Window/DOS
    Downloads: 0 This Week
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  • 12
    FOOL is a Fuzzy system development tool with interactive 'foolproof' graphical user interface.
    Downloads: 0 This Week
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  • 13
    To develop a simple scripting language engine (SIL) to run under MS-DOS console, Win32, and Linux console.
    Downloads: 0 This Week
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  • 14
    GeneralScript is a lightweight general purpose scripting engine which provides Scheme like syntax.
    Downloads: 0 This Week
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  • 15
    The goal of this project is to bring Counter-Strike gameplay (a game where counter-terrorists play against terrorists, rescuing hostages, defusing bombs and so on. Based on Half-Life engine) to Quake Engine. QuakeWorld engine is used and widely extended.
    Downloads: 0 This Week
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  • 16
    This is a project designed to create a comprehensive game system, libraries, and AI for the d20 system created by Wizards of the Coast. This will be created in C++.
    Downloads: 0 This Week
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