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Flatland is a game programming library written in FreeBASIC which utilizes game programming as tutelary device for teaching algebra to highschool level students. It has a working 2D Polygon engine, a 2D Sprite Engine, 3D Image Buffer, etc...
My goal is to provide a global development kit to allow everyone to create his very own mini game. Comment will first be french, then i'll translate step by step. If you want to use it, be sure to read every readme files.
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Currently in it's early stages of development, Pi-X will be an Open Source Picross (Nonogram) game on the Microsoft XNA Framework. Planned features include normal Picross gameplay as well as multiplayer support. A leveleditor is also planned.
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java
This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
This is an intuitive brickset editor (*.brk) for the OpenSNC game engine. Level designers use brickset files while constructing levels, normally producing them with a text editor. A better way is a graphical editor designed specifically for the job.
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Insomnia is an quasi-3D videogame designed for windows that features a Clock Tower style control scheme. It uses music, bitmaps, videoes, and GDI to create an immersive videogame environment. Game Includes gameengine, data, and drag-drop editor.
This is a remake of the old Amiga PD game Crazy Sue, with all new graphics, levels, monsters and a leveleditor. There's also a mode which lets you play the original game.
The TrogloEdit is a 2D GameEditor, especially designed for creating tile-based games. The tool provide a really friendly UI, allowing to easily edit tilesets, 2D animations, and game areas. Data is exported into a convinient XML syntax.
Funny Sketches is a 2D physics-based puzzle game. It uses Box2D and Qt. The aim of the game is to guide a red ball to reach all stars in the level. To do this you can draw polygons and circles with your mouse!
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
a 3D game development framework base on Microsoft XNA. it contains gameleveleditor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)
Primarily a 2D super simple map (.SSM) leveleditor using game presets to natively support various 2D games striving to be perfectly user-friendly with no hassle or bothering the end-user with technical details.
Zeitgeist is a puzzle game about logic, time and chain reactions. You have to complement levels such that marbles move into target positions. The game features 12 example levels, 8 tutorial levels and 20 campaign levels as well as a leveleditor.
3D LevelEditor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
TuxBlocks is a clone of the classic TI Calculator game Block Dude, but with a leveleditor, and a score display. It features Tux as the main character and the objective is to move blocks around the level to try and reach the door (exit).
A Windows remake of the Mac-only game GliderPRO, a puzzle and action game from the early days of Mac computers. This remake is aimed at providing a functioning leveleditor and modding tools.
Infectors it's a puzzle game inspired in frozen fruits and boxworld games. You must save the earth from a infectors virus epidemic, trapping all bugs in antiviral cryogenic capsules. It comes with a leveleditor
Trackballs is a game for linux in which you steer a marble ball through tracks of varying difficulty. The game is loosely based on Marable Madness and features 3D graphics, an integerated leveleditor and highquality soundeffects and background music.
Step-by-Step is a simple brainteaser where you have to clear all colored tiles by stepping over it. Dependent on the color of the tile you must step 1-3x over it to make it disappear. Game contains 99 levels and a separate leveleditor.