Search Results for "c-support.vim" - Page 58

Showing 78728 open source projects for "c-support.vim"

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  • 1
    Cpp17

    Cpp17

    Chinese translation of C++17 The Complete Guide

    The repository is a Chinese translation of “C++17: The Complete Guide”, a comprehensive reference book originally by Nicolai M. Josuttis, adapted for learners and developers who prefer reading in Chinese. It includes a full LaTeX source, Markdown drafts, and compiled PDF/EPUB versions, allowing readers to either consume the translated text or regenerate formatted outputs themselves.
    Downloads: 0 This Week
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  • 2
    Reachability

    Reachability

    ARC and GCD Compatible Reachability Class for iOS and MacOS

    ...It also supports reachability checks for specific hosts, enabling smarter behavior than a simple “internet yes/no” toggle. Despite newer frameworks existing today, Reachability remains widely referenced for its simple API and predictable behavior in legacy Objective-C codebases.
    Downloads: 0 This Week
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  • 3
    Apache AGE

    Apache AGE

    Graph database optimized for fast analysis

    Apache AGE (A Graph Extension) is a PostgreSQL extension that adds support for graph database functionality using the openCypher query language. AGE allows users to store and query graph-structured data alongside traditional relational data in a single database. Built for performance and scalability, it brings the power of graph queries to the robustness of PostgreSQL, making it suitable for use cases like social networks, recommendation systems, and fraud detection.
    Downloads: 1 This Week
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  • 4
    Async.MQTT5

    Async.MQTT5

    A C++17 MQTT client based on Boost.Asio

    ...While the MQTT protocol itself is relatively straightforward, integrating it into an application can be complex, especially due to the challenging implementation of message retransmission after a disconnect/reconnect sequence. The aim of Async.MQTT5 is to provide a very simple asynchronous C++ interface for application developers. The internal Client's implementation manages network and MQTT protocol details.
    Downloads: 0 This Week
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  • 5
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 1 This Week
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  • 6
    DynaMix

    DynaMix

    A new take on polymorphism

    ...Likely the most important types of mixin features are messages: functional objects that in C++-OOP terms can be thought of as methods. Mixin features are overridable and use late binding and singular dispatch. Unicasts and multicasts are possible.
    Downloads: 0 This Week
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  • 7
    frugally-deep

    frugally-deep

    A lightweight header-only library for using Keras (TensorFlow) models

    Use Keras models in C++ with ease. A lightweight header-only library for using Keras (TensorFlow) models in C++. Works out-of-the-box also when compiled into a 32-bit executable. (Of course, 64 bit is fine too.) Avoids temporarily allocating (potentially large chunks of) additional RAM during convolutions (by not materializing the im2col input matrix).
    Downloads: 0 This Week
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  • 8
    QxOrm library

    QxOrm library

    C++ Qt ORM (Object Relational Mapping) and ODM library

    QxOrm library is an Object Relational Mapping (ORM) and Object Document Mapper (ODM) database library for C++ Qt developers. QxEntityEditor is a graphic editor for QxOrm library : QxEntityEditor provides a graphic way to manage the data model. QxEntityEditor is multi-platform (available for Windows, Linux, and Mac OS X) and generates native code for all environments, desktop (Windows, Linux, Mac OS X), embedded and mobile (Android, iOS, Windows Phone, Raspberry Pi, etc.).
    Downloads: 0 This Week
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  • 9
    react-native-mmkv-storage

    react-native-mmkv-storage

    Encrypted mobile key-value storage framework for React Native

    ...Read about it on this blog post I wrote on dev.to. Starting from v0.5.0 the library has been rewritten in C++ on Android and iOS both. It employs React Native JSI making it the fastest storage option for React Native. MMKV uses mmap to keep memory synced with file, and protobuf to encode/decode values to achieve the best performance.
    Downloads: 0 This Week
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  • 10
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities (join the Discord!). Here are some of the framework's highlights. Fast zero dependency C99 API. Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of entities every frame. Supports entities with hundreds of components and applications with tens of thousands of archetypes. ...
    Downloads: 0 This Week
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  • 11
    OpenVDB

    OpenVDB

    Sparse volume data structure and tools

    OpenVDB is an open-source C++ library for storing and manipulating sparse volumetric data on three-dimensional grids. It was originally developed by DreamWorks Animation for volumetric work in feature film production. The project centers on a hierarchical data structure that keeps large empty regions efficient while still supporting detailed volume information.
    Downloads: 0 This Week
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  • 12
    wipEout Rewrite

    wipEout Rewrite

    This is a re-implementation of the 1995 PSX game wipEout

    wipEout Rewrite is a reverse-engineering and reimplementation project focused on recreating the original Wipeout game engine in modern portable C code. The project aims to preserve and modernize the classic futuristic racing game by rebuilding its engine architecture while improving compatibility with contemporary hardware and operating systems. It includes systems for rendering, physics, input handling, audio, and gameplay logic while remaining faithful to the original PlayStation-era experience. ...
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  • 13
    collapse

    collapse

    Advanced and Fast Data Transformation in R

    ...Built to offer a more performant alternative to dplyr and data.table, it is particularly well-suited for large datasets and econometric applications. It operates on base R data structures like data frames and vectors and uses highly optimized C++ code under the hood to deliver significant speed improvements. collapse also includes tools for grouped operations, weighted statistics, and time series manipulation, making it a compact yet powerful utility for data scientists and researchers working in R.
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  • 14
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 0 This Week
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  • 15
    Libplanet

    Libplanet

    Blockchain in C#/.NET for on-chain, decentralized gaming

    Libplanet is a .NET library for creating multiplayer online game in decentralized fashion, which means the whole gameplay occurs on a peer-to-peer network among equal nodes rather than an authorized central server. Under the hood, it incorporates many features (e.g., digital signature, BFT consensus, data replication) of a blockchain.
    Downloads: 0 This Week
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  • 16
    rr

    rr

    Record and Replay Framework

    rr aspires to be your primary C/C++ debugging tool for Linux, replacing — well, enhancing — gdb. You record a failure once, then debug the recording, deterministically, as many times as you want. The same execution is replayed every time. rr also provides efficient reverse execution under gdb. Set breakpoints and data watchpoints and quickly reverse-execute to where they were hit. rr works on real applications and is used by many developers to fix real bugs.
    Downloads: 0 This Week
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  • 17
    SmartFormat

    SmartFormat

    A lightweight text templating library written in C#

    SmartFormat is a is a lightweight text templating library written in C# which can be a drop-in replacement for string.Format. More than that SmartFormat can format data with named placeholders, lists, localization, pluralization and other smart extensions. High performance with low memory footprint. Minimal, intuitive syntax. Formatting takes place exclusively at runtime. Exact control of whitespace text output. string.Format compatibility mode and SmartFormat enhanced mode.
    Downloads: 0 This Week
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  • 18
    Gravity language

    Gravity language

    Gravity Programming Language

    Gravity is a powerful, dynamically typed, lightweight, embeddable programming language written in C without any external dependencies (except for stdlib). It is a class-based concurrent scripting language with modern Swift-like syntax. Gravity supports procedural programming, object-oriented programming, functional programming, and data-driven programming. Thanks to special built-in methods, it can also be used as a prototype-based programming language.
    Downloads: 0 This Week
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  • 19
    WebAssembly Micro Runtime

    WebAssembly Micro Runtime

    WebAssembly Micro Runtime (WAMR)

    WebAssembly Micro Runtime (WAMR) is a lightweight, standalone runtime designed to execute WebAssembly modules efficiently across a wide range of environments, from embedded systems and IoT devices to cloud-native applications. Developed under the Bytecode Alliance, WAMR emphasizes a small memory footprint and high configurability, enabling it to operate effectively even in constrained hardware environments. The runtime supports multiple execution modes, including interpreter, Ahead-of-Time...
    Downloads: 1 This Week
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  • 20
    TrustKit

    TrustKit

    Easy SSL pinning validation and reporting for iOS, macOS, tvOS

    TrustKit is an open-source framework that makes it easy to deploy SSL public key pinning and reporting in any iOS 12+, macOS 10.13+, tvOS 12+ or watchOS 4+ App; it supports both Swift and Objective-C Apps. Simple API to configure an SSL pinning policy and enforce it within an App. The policy settings are heavily based on the HTTP Public Key Pinning specification. Sane implementation by pinning the certificate's Subject Public Key Info, as opposed to the certificate itself or the public key bits. Reporting mechanism to notify a server about pinning validation failures happening within the App, when an unexpected certificate chain is detected. ...
    Downloads: 1 This Week
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  • 21
    Bitwarden Mobile Application

    Bitwarden Mobile Application

    The mobile app vault (iOS and Android)

    The Bitwarden mobile application is written in C# with Xamarin Android, Xamarin iOS, and Xamarin Forms. Manage, store, secure, and share unlimited passwords across unlimited devices from anywhere. Bitwarden delivers open-source password management solutions to everyone, whether at home, at work, or on the go. Generate strong, unique, and random passwords based on security requirements for every website you frequent.
    Downloads: 1 This Week
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  • 22
    BTCPay Server

    BTCPay Server

    Free, open-source & self-hosted, Bitcoin payments

    BTCPay Server is a self-hosted, open-source cryptocurrency payment processor. It's secure, private, censorship-resistant, and free. Launch a server in a cloud, your own hardware device, or use an existing host. Connect your e-commerce store or use one of many apps to get paid. Funds arrive directly to your connected wallet. Features you use the most are baked right into every instance so you can hit the ground running. Create a Point-of-Sale app for your store, easily embed a tipping button...
    Downloads: 1 This Week
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  • 23
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added.
    Downloads: 1 This Week
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  • 24
    EF Core

    EF Core

    Object-database mapper for .NET

    ...This application intentionally keeps things simple for clarity. Connection strings should not be stored in the code for production applications. You may also want to split each C# class into its own file. Query and manage relational data in a .NET Core app with an Object-Relational Mapper (O/RM).
    Downloads: 1 This Week
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  • 25
    µWebSockets

    µWebSockets

    Compliant web server for the most demanding of applications

    ...Furthermore, we partake in Google's OSS-Fuzz with a ~95% daily fuzzing coverage with no sanitizer issues. LGTM scores us flawless A+ from having zero CodeQL alerts and we compile with pedantic warning levels. µWebSockets is written entirely in C & C++ but has a seamless integration for Node.js backends. This allows for rapid scripting of powerful apps, using widespread competence. We've been fully standards compliant with a perfect Autobahn|Testsuite score since 2016. Companies with everything to lose rely on µWebSockets on a daily basis - we power the trading APIs of Bitfinex.com & Kraken.com, handling volumes of multiple billions of USD every day. ...
    Downloads: 0 This Week
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