This is a Blackjack Game based on Java (AWT) thus it runs on any platform where there's a Java VM. The game uses the SVG-Cards by David Bellot: http://svg-cards.sourceforge.net/
Melosion is a serious game written in Java. Its purpose is to teach kids (and, why not?, bigger "kids"!) to learn to read music score. The project started as a project for a course in Delft University of Technology, the Netherlands.
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The Minecraft Beta Location Tool is a small tool for Minecraft (http://www.minecraft.net). It displays your actual location inside the world (x,y,z) in a simple gui.
More displayed information will be displayed in future versions of the tool.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
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Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
G2Destiny is a Java-based 2d gaming environment with 2d physics, real world coordinates, grid, zooming, and tracking logic. It is evolving from a simple set of models to a customizable framework for simulating space games using newtonian physics models.