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A program to keep the score of a klaverjas cardgame. After the game has finished you can save the game to record statistics. The use is possible during the cardgame aswell as to copy the scores afterwards.
RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
Truco! o algo... is a Java version of a game called Truco, wich is played in South America, mostly by groups of drunk friends that yell all along the game. It supports online playing and is quite fun! Give it a try!
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Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
DUNO is the multiplayer implementation of the popular cardgame UNO. DUNO is written in Java, communications are based on Java RMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
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CCGMachine is a generic collectible cardgame engine which allows developpers to implement the game of their liking while keeping a consistency between game interfaces.
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
Micropocha is a kjvm program (j2me) designed to make the anotations of any cardgame based on rounds (like mus,chinchon or Pocha) on any kind of Cellular mobile, or other device like those.
PikSkat is an implementation of the German cardgame Skat. With PikSkat three or more people can play a Skat match over the Internet without the need for an external Skat server. Playing against the computer is not (yet) supported, however.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
This tool has two parts : a collection manager and an online duel virtual battleground for the cardgame "Magic : The Gathering", written in Java (Java 5, JFreeChart and XStream are needed). You can import cards using the official online card database.
Languages: C++ (client with Qt), Java. OS: Linux, FreeBSD, MacOS X, Windows. Cardgame preferance. Multiplayer server and clients. Optionally work with mysql.