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omron++ is a pixel AI game with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together.
The project is now hosted on https://github.com/bk138/omronplusplus !
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
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Mod-friendly framework for the creation of 3D-rendered, two-dimensional fighting games. Default character-set features open source mascots (e.g. Tux). A cross-platform Super Smash Bros. clone.
Provides a simple way for managing and automatically training your pupils on mybrute.com, labrute.fr, elbruto.es, and meinbrutalo.de. Opponents are loaded from the brute's arena and fights are done automatically in Your default web browser.
Fighting game engine, similar to Mugen in many aspects, but made from beginning to be more powerfull, modern and flexiby. Easier to customize, maintain and extend.
Lost Fighter is a experiemental project. The objective is to expriment the possibility to play a fighting game with a common webcam. It's still under developed
Are you a blind gamer? Have you ever played those fighting games sighted players play? Do you ever wonder what's happening on the screen? Fight Me! is for you!
WOH is a 2D turn based strategy game, where the player commands an army in the exploration and conquest of unknown realms, gathering resources and fighting enemies. Current version is a demo with a map to explore and resource spots. Made in python.
This is a multiplayer space fighting game, it can currently only be played with two players. The point of the game is to reduce the opponents life to zero. You receive bonus by destroying the boxes in the middle.
Duel Commander is a turn based command line fighting game for Windows and Unix-like systems. The game is completely text based with an easy-to-use interface.
Ostrich Riders is a free clone of the arcade game "Joust".
It's a sort of fighting arcade game for one or two players, where the players, riding flying ostriches, have to collide the opponents while being vertically higher.
PPlanes is a implementation of the arcarde game BiPlanes. Two players - each controlling one plane - are fighting each other in a 2D-world. NO LONGER ACTIVE
Project Dragon, tentatively titled "Order of the Dragon," is a fighting game for the PC. Intuitive controls combined with unique character design yield an easy-to-learn, hard-to-master fighting system full of tactical and strategic possibilities.
This project sourcecode move to http://code.google.com/p/jmugen/ (temporary because i have some problem with sourceforge) Mugen.Java or JMugen is 2D fighting game engine like Mugen
Hidro killer Kombat is a Versus fighting videogame with highly detailed digitized sprites, graphics based on CRM32Pro from megastormsystems and SDL. can easily ported to linux.
In the Middle Ages, A Captain Wanted to get a treasure from an island .. he kept searching for the map of the treasure, entering islands , fighting pirates , till he got the map , then followed the map till he got the treasure ..
A platform fighting game engine, quite similar to Super Smash Bros., with the flexibility for (non-)commercial developers and the simplicity for those without programming experience. To give it a simple description, it's "the MUGEN of Super Smash Bros."
Cerberus is a First Person Shooter Game that incorporates machine learning techniques. The game utilizes Neural Networks to control fighting behavior and Reinforcement Learning to select high level tactics.