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A ChineseChess (xiangqi) game for Linux and Windows. Aims to be fast, flexible and above all simple to use. You can play with your friends or against the AI.
A triad of engine, GUI, and communication protocol for ChineseChess (XiangQi). The two elements, engine and GUI, are interchangeable with any third-party application that follows the communication protocol.
The XiangQi XML projects revolves around the design of XML-based standards and tools for capturing, representing, commenting, exchanging, playing and displaying games of xiangqi, or chinesechess.
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Opala is a chess-like game written in Java. You can either play against another human or against an AI. A cool user interface using Java Swing is availible. Network support is planned.
The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
Eight codes problem is one of famous problems of artificial intelligence(AI). In this project I resolve the problem by several tipical algorithms of AI,such as broad-first,depth-first,and several A* algorithms of different heuristic functions.
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CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
It is just a Chinese-Chess Game,using SDL Library. Its target is to be a full feature Chinese-Chess ,supporting Two player via internet ,One player vs computer with AI supported
The World Xiangqi League (WXL) was the largest online Chinesechess community on the Internet, with over 100,00 members and servers in US, Beijing, Taiwan, Hong Kong, Malaysia and Singapore. We are now archiving all the WXL source code as free software.
Discovers optimal chess moves from quantum-like wave-functions
Quantum Chess provides an alternative to traditional chessai which is based on branching, iterations, and historical plays databases. Instead Quantum Chess models each piece as a wave function between other pieces on the board allowing the discovery of optimal continuous paths. Please see the discussion page on where to begin.
The theoretical advantage of Quantum Chess is that it automatically prunes redundant moves unlike iterative/branching models while maintaining strategy-like behavior...
a traditional ChineseChess game using SDL, and SDL_XXX related libs.
I wrote this game based on chinesechess game on the sf.net. thanks to wrxzzj
but all codes are rewritten.
just for fun. feel free to use it. but no any commercial use
Hnefatafl is a viking board game that is in a way similar to chess. I plan to implement several variants like Tablut, Hnefatafl, Ard Ri and some more. The first version will support playing over the internet but not have an computer ai.
CCNI (ChineseChess Network Protocol) is a communication protocol for Chinesechess programs. It will provide a standard way for them to interact via LAN or internet. This project also provides a referenced implementation of CCNI.
wxChess aims to be a two-player(human vs. human) and a one-player(human vs. AI) chess game developed primarily with the C++ library wxWidgets. Plans include, but are not limited to, PGN uploads for position evaluation and strength improvement tools.