Search Results for "android game source code" - Page 5

Showing 2115 open source projects for "android game source code"

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  • 1
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while...
    Downloads: 16 This Week
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  • 2
    Unciv

    Unciv

    Open-source Android/Desktop remake of Civ V

    Unciv is an open-source reimplementation of the game Civilization V in Java using LibGDX. It focuses on replicating the core gameplay mechanics in a lightweight, mobile- and desktop-friendly format, supporting both single-player and multiplayer modes. Unciv uses a minimalist art style and text-based UI to deliver a fast, turn-based strategy experience.
    Downloads: 12 This Week
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  • 3
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 11 This Week
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  • 4
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original...
    Downloads: 26 This Week
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  • 5
    Daijishō

    Daijishō

    Daijishō is a retro launcher that let you manage your retro games

    Daijishō is a retro launcher that lets you manage your retro games libraries. This repo is for assets and serves as a main page. Daijishō is a retro launcher that allows you to manage your retro game libraries. Daijishō cares about integrated experience, expandability, aesthetic, and pragmatic usability, allowing you to focus on the games themselves. It will be continually updated in the future based on user responses and my own retro gaming experience in my spare time.
    Downloads: 17 This Week
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  • 6
    rtmp-rtsp-stream-client-java

    rtmp-rtsp-stream-client-java

    Library to stream in rtmp and rtsp for Android. All code in Java

    Library for streaming in RTMP and RTSP. All code in Java.
    Downloads: 4 This Week
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  • 7
    Kotlin Compile Testing

    Kotlin Compile Testing

    Testing Kotlin and Java annotation processors, compiler plugins

    A library for in-process compilation of Kotlin and Java code, in the spirit of Google Compile Testing. For example, you can use this library to test your annotation processor or compiler plugin.
    Downloads: 1 This Week
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  • 8
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! ...
    Downloads: 0 This Week
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  • 9
    Universal Pokemon Randomizer ZX

    Universal Pokemon Randomizer ZX

    Public repository of source code for the Universal Pokemon Randomizer

    Universal Pokemon Randomizer ZX is an open-source tool that allows players to modify and randomize various aspects of Pokémon games across multiple generations, creating unique and unpredictable gameplay experiences. It supports a wide range of ROMs and provides a user-friendly interface for customizing game elements such as Pokémon encounters, abilities, stats, movesets, and item distributions. The tool is designed to maintain game stability while introducing variability, ensuring that...
    Downloads: 178 This Week
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  • 10
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI...
    Downloads: 2 This Week
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  • 11
    NativeScript Command-Line Interface

    NativeScript Command-Line Interface

    Command-line interface for building NativeScript apps

    The NativeScript CLI lets you create, build, and deploy NativeScript-based apps on iOS and Android devices. NativeScript is a cross-platform JavaScript framework that lets you develop native iOS and Android apps from a single code base. The framework provides JavaScript access to the native APIs, user interface, and rendering engines of iOS and Android. By using JavaScript or TypeScript, you can create one project that builds into an iOS or Android app with completely native user experience....
    Downloads: 1 This Week
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  • 12
    Radare2

    Radare2

    UNIX-like reverse engineering framework and command-line toolset

    A free/libre toolchain for easing several low-level tasks like forensics, software reverse engineering, exploiting, and debugging. It is composed by a bunch of libraries (which are extended with plugins) and programs that can be automated with almost any programming language. It is recommended to install it from git, alternatively, you can pick the last release (every 6 weeks) from Github. Batch, Commandline, visual, and panels interactive modes. Embedded webserver with js scripting and...
    Downloads: 58 This Week
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  • 13
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code.
    Downloads: 9 This Week
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  • 14
    J2ObjC

    J2ObjC

    A Java to iOS Objective-C translation tool and runtime

    J2ObjC is an open-source command-line tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java source to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps.
    Downloads: 0 This Week
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  • 15
    SysDVR

    SysDVR

    Stream switch games to your PC via USB or network

    This is a sysmodule that allows capturing the running game output to a pc via USB or network connection. Stream and switch games to your PC via USB or network. Cross-platform, can stream to Windows, Mac and Linux. Stream via USB or Wifi. Video quality is fixed to 720p @ 30fps with h264 compression, this is a hardware limit. Audio quality is fixed to 16bit PCM @ 48kHz stereo. Not compressed. Very low latency with an optimal setup, most games are playable.
    Downloads: 103 This Week
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  • 16
    Google Snake Mod Loader

    Google Snake Mod Loader

    All Google Snake mods combined into one

    Google Snake Mod Loader is an open-source browser-based modification framework that extends the classic Google Snake game by enabling custom mods, gameplay enhancements, and visual changes directly within the web version of the game. It works by injecting JavaScript into the Google Snake page, allowing users to dynamically alter game behavior without needing to download or modify the original source code.
    Downloads: 137 This Week
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  • 17
    Flutter Catalog

    Flutter Catalog

    An app showcasing Flutter components, with side-by-side source code

    An opensource app showcasing Flutter components, with side-by-side source code view. lutter Catalog is now available in the browser!
    Downloads: 0 This Week
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  • 18
    ezEngine

    ezEngine

    An open source C++ game engine

    ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. EZ utilizes a plugin system to integrate features such as FMOD or Jolt Physics. This makes it possible to only include those features that you need, or to replace systems with a custom solution that works better for your requirements.
    Downloads: 8 This Week
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  • 19
    RetroBIOS

    RetroBIOS

    Complete BIOS & firmware packs for RetroArch, Batocera, Recalbox, etc.

    RetroBIOS is an open-source project that provides complete BIOS and firmware packs for a wide range of emulators and retro gaming platforms. It includes thousands of verified system files required to run consoles and arcade systems accurately across tools like RetroArch, Batocera, RetroPie, and EmuDeck. Each BIOS file is validated against emulator source code to ensure correctness, compatibility, and proper functionality. The project simplifies setup by offering automated install scripts...
    Downloads: 108 This Week
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  • 20
    WCDB

    WCDB

    Cross-platform database framework developed by WeChat

    ...Efficient. Through the framework layer and sqlcipher source optimization, WCDB have more efficient performance. Multi-threaded concurrency, WCDB supports concurrent read-read and read-write access via connection pooling. ORM/persistence solution via Room from Android Architecture Components. Concurrent access via connection pooling from modern Android framework. Repair toolkit for database corruption recovery.
    Downloads: 2 This Week
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  • 21
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 25 This Week
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  • 22
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides...
    Downloads: 1 This Week
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  • 23
    BRVAH

    BRVAH

    Powerful and flexible RecyclerView Adapter

    BRVAH or Base RecyclerView Adapter Helper is a helpful tool for using RecyclerView more easily and efficiently. If you're an Android developer, you're probably familiar with RecyclerView as it is one of the most frequently-used controls in Android. While it may be quite useful however, a lot of developers can find it vexing to use. This is where BRVAH comes in. With BRVAH, it becomes easier than ever to use RecyclerView. Its efficient use meets the common needs of Android developers in...
    Downloads: 0 This Week
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  • 24
    whisper.cpp

    whisper.cpp

    Port of OpenAI's Whisper model in C/C++

    whisper.cpp is a lightweight, C/C++ reimplementation of OpenAI’s Whisper automatic speech recognition (ASR) model—designed for efficient, standalone transcription without external dependencies. The entire high-level implementation of the model is contained in whisper.h and whisper.cpp. The rest of the code is part of the ggml machine learning library. The command downloads the base.en model converted to custom ggml format and runs the inference on all .wav samples in the folder samples....
    Downloads: 374 This Week
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  • 25
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS,...
    Downloads: 14 This Week
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