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Forever War will be a 3D first person shooter with NetHack-like gameplay and fully destructible environments based on the PolyVox technology ( http://www.thermite3d.org ). A tech demo is available now.
Allegiance is a 3Dspaceshooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
JAELC (Just Another Elite Clone) is a 3DSpace game which joins together the key features trade, travel and fight with modern 3D graphic. It's designed to be a single player game only. It will be based on the Irrlicht engine for Windows systems (for now
The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).
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Schematic3d depicts analog circuits in three dimensional space. Third dimension for circuit element is added based on the voltage. It generates animation for transient simulation. (Values of voltages are taken from PSPICE software).
A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
Dark Skies is a third person 3Dspaceshooter using the 3D engine Irrlicht for graphics and the physics engine Open Dynamics Engine for correct physical behaviour.
Project Freedom is an open source cross platform first person shooter. It is an attempt at a large community project to try and bring a good open source game to the gaming world.
OpenGL Target Practice. Simple OpenGL based shooter developed for educational and entertainment purposes. OpenAL is used for audio. Warning: Contains cheezy blood splatter effects.
IBM Blueworks Live is a cloud-based business process modeling tool that helps you discover, map and document your processes.
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EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3Dspace graphics.
Zorn is a 2D spaceshooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
MonsterSmash is a small First Person Shooter game which uses its own 3D game engine. The gameplay is fast and arcade, and the objective is to find and kill all the monsters.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
The project is a WH 40k game. Warhammer 40k Final Destination - but it's different from the existing ones. not strategy but ego shooter. You can feel the pure strength of the orcs axe in your hand while you are taken apart by a space marines bolter
Ambient Occlusion research project on graphics hardware Uses Cg/OpenGL. Presents a new image space algorithm that allows for local ambient occlusion effects; and a sphere based approximation with ambient occlusion using a sprite based approach.