A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
AS OF 2015-10, HIS REPO IS FROZEN.
Any future development will occur at https://github.com/mew-cx/osgtoy
A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also:
http://openscenegraph.org/
http://mew.cx/osg/
DEPRECATED v1 - v2 is current, hosted on bitbucket
[The deva language v1 was a learning experiment for creating an interpreted language from the ground-up, with no prior working knowledge on the subject. It makes about every mistake possible... the author went on to create a second version to apply the lessons from v1. v2 is a workable scripting language, but like all such attempts, a third version would include even more lessons (ad infinitum)]
Original goal:
The 'deva' programming language. A small dynamic, language bearing some...
Torch5 provides a matlab-like environment for state-of-the-art machine learning algorithms. It is easy to use and provides a very efficient implementation, thanks to a easy and fast scripting language (Lua) and a underlying C++ implementation.
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
Unicode Viewer is a tool for browsing Unicode tables to obtain detailed information about every character. It provides a GUI with multiple functions for navigating through the data and a Lua scripting interface to create new functions.
XalesBot is a high-performance IRC bot with full scripting support via the Lua language. It is designed for simplicity and ease of use - all functionality excluding communications with the IRC server are handled by Lua, and can be reloaded on-the-fly
xScripts is a WoW Emulation scripting project. xScripts is going to release Lua and C++ files for the Arcemu-based cores. We know that Arcemu is Ascent based, but Ascent doesnt support Lua 'LOL'.
Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win
VerliLinker is a Lua script written for Verlihub, that allows different hubs to be linked into a network (like IRC networks). The work is done using LuaSockets library in non-blocking mode. More at: http://forums.verlihub-project.org/viewforum.php?f=102