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O GingaHero é um jogo musical baseado em grandes sucessos comerciais como GuitarHero e RockBand. Ele foi desenvolvido para o ser executado no Sistema Brasileiro de TV Digital (SBTVD) utilizando o middleware Ginga. Desenvolvido em Lua e NCL.
ReTech Game Engine is a 2D game engine for creating platform, top-down and isometric games. It uses several external libraries (SFML, Box2D, etc). Main goal - Simple for Designer, Powerful for Programmer. Planned MapEditor and ResourceEditor tools.
This project aims to be an easy to maintain minimal WoW Addon that scrapes all available auctions on the AH.
Then the LUA file is paresed into a C# application that places it into a database, and allows useful info to be generated.
A Lua 5.1 module to download files and XML/RDF triples from internet. This module provides also a XML SAX parser to analyse XML dowloaded files. Uses WinInet (allows http/https/ftp, cookies, a download cache and http proxy).
New customers can spin up VMs, build with AI, and query data at no cost.
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A large, exotic world that doesn't passively revolve around the player, with a dynamic military/economic/political landscape to change, where NPCs behave with their own motives and can respond to any of a universal set of interactions you may pursue
A GUI based LUA environment for performing mathematical calculations. Comes with a syntax highlighting script editor and has support for plotting graphs. This project's GUI has been contributed from my commercial software, Viipe Keyboard Overdrive.
FreePOPs is a webmail to pop3 conversion daemon. It is extensible to support other webmail using the scripting language LUA. See the homepage for supported webmails.
The LordKaT.com RPG Project is a community project built on LUA and the Love 2D game engine with the goal of creating a community driven ASCII-style Role Playing Game.
A Lightroom3 Plugin that compares the development parameters of two different pictures. A comparison between selected picture and a reference preset is possible, too. Similarities are not shown by design.
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
An API for the soda constructor application at sodaplay.com. Create models from scratch, or modify models that already exist. This API automates the tedious parts of model making so that you are only limited by your imagination, not your patience.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.