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Orange'S is an Operating System running on IA-32 systems. The aim of this project is to help anyone who want to develop their own OS. It is like Minix, but the document will be much more detailed.
While waiting of OllyDbg2 to come out I've decided to develop a new version of OllyScript. This time the plugin will be based on an existing technology, a scripting language called Lua.
GDI# is a kind of GDI which can be used in both linux and windows, it provides numbers of classes and libraries to share the way to develop software. In both text and graph mode, GDI# supports a serial of functions to develop graphic programmes.
This project aims to develop for the X80 series of robots provided by Dr. Robot. The aim is to create decentralized intelligence where robots will communicate and collaborate to achieve a common goal.
This collection of tools written in C++ with the STL library provides the basic building blocks to develop complex analysis pipelines on genomic coordinates.
We are about to develop a tool(development kit) which can support developing embedded software by using USb transfer between target machine and development machine.
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DontWorry is a plugin for BeIDE.
It add autocomplete variable name, search class methos and more.
It all we need to develop in C++ and don't have in BeIDE.
This project will develop a true implementation of a .NET structure that is inter operable across platforms and languages. For example a C++ structure cannot be mapped directly to a .NET structure because of byte alignment issues and padding in .NET. It
The AngelForce project is an IRC development project. We develop IRCds, services, single patches and patches for other IRCds and services, other IRC stuff.
This framework is a helper to start developing 2D game prototypes.
It is not intended to be used to develop complete games. It is just a fast way to get started and test any ideas.
Devslib is a library develop for Sony's Psp and based on Brunni's Oslib. She has the distinction of being a community project mounted by the developers of "Devsgen.com". For more information, please visit the official site.
The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
This is a open source project to develop a strategy game based on the design model of <Heroes III of Might Magic> with the background which is the combination of Heroes III and Warcraft.
In the context of the project it is planned to develop a multi-language programm code translation system in order to generate a documentation. Either patch-utility and integration system will be developed.
In this project we develop algorithms that can solve a cooperative problem between four agent types, and their goal is to repair a surface time-efficiently, and a multi-agent simulator application to parametrize, animate, and test the solution.