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A street fighter style MORPG game realized in java. It has single and multiplayer modes witha a database for the registering/logging in-out and statistics. This version of the game doesn't pretend to be the final version distributed to the public.
Role playing game engine. Literally role playing, as in acting of sorts, not Final Fantasy or The Elder Scrolls. As great as those games were, those are not what I'm striving for. This is new.
Final Frontier is a science fiction Real Time Strategy game. Players fight as the Federation, a coalition of Humanoid races, to fight against a nanite take over of there own creation.
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Source for the MCLawl Minecraft Creative server software, final release r67.1.2
People are free to talk about the code and submit updates/features to http://forums.mclawl.tk
This was a final project for our Digital Design Laboratory. It is a remake of the classic Frogger game. The text version of the file can be found at: https://docs.google.com/leaf?id=0B4fNXyL-Q04XMTE5NDJhMWItNDdjNy00YmE2LWI4YWMtZTcwMDE2MGIzYWFk&sort=n
My final year project in Computer Games Development 4th Year in I.T. Carlow, Ireland. It is for Windows phone 7 in XNA. It is a 2d isometric puzzle game in which the player must solve puzzles and traverse Temple based levels.
Open Mobile MMORPG Engine This is an mobile game Engine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like game engine.
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Doggs V Studio 2011 is an application to automate the creation of Weapon Mods for Counter-Strike Source and package for deployment. Also included is SkinChanger for applying Mods to CSS from a GUI interface. Use Bug Tracker to report problems.
Space Impact is a game happens in the space consists of 4 levels, the user is given a space craft to fight the enemies and in the final of the level he faces the boss of the level
Galactic exploration is a simulation game in very early development. By the final cut of the game the player will be able to go to every place in a procedurally generated universe with millions of planets, galaxies, stars, nebulas, and many more.
Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
Command & Conquer card game in Tiberium universe. It will have similar game play like Yu Gi Oh: Yugi the Destiny but with some improvements. Game is using Irrlicht engine. And in final version will be moddable and will include theme and card editor.
This is our final project for a college game development course: an implementation of Foosball for Android phones.
Team Members: Jai Karve, Makala Noble
This is a small project that a group of mine is creating. In short this is a game that will be entered into a contest on 3/16/10 and judged on 3/24/10. The Event is for TSA (technology student association) and the project is for the New Jersey branch
Final Fantasy 1 Trainer is a trainer for the NES gameFinal Fantasy 1. The code is written in ANSI C and C#. I distribute the source code for beginner in C who want to make a trainer. Binairies availables: MS-DOS, .NET . Languages: French,English.