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Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
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This project aims to create a Multi User Dungeon Client written in Java. It provides a extendable PlugIn-System , colorization of incoming text and macros.
It is designed for use with the Austrian MUD SilberLand but may be used to connect to any text MU
A hybrid science-fantasy RPG set in the near future. Sunderworld has the dungeon-crawling hack-and-slash goodness of Diablo and the rewarding puzzle-solving elements of Zelda. This is a work in early Alpha, and needs contributors.
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
Intrepid is a Multi-User Dungeon codebase, designed to resemble in part the Diku-line of MUDs. It supports communication between different muds running the Intrepid codebase.
DM Ruler helps dungeon master to create rules, senario, worlds, maps, monsters database, spells database, and so on. Everything can be customize with xml files. Build your own system or use an existing one.
I am an amateur programmer coding in the Visual Studio 2008 environment in Basic. At college we were/are limited to very basic programs (hangman, battleships etc) so I thought about making my own RPG.
Creazione di un MUD giocabile realtivo al mondo di Harry Potter con annesso un forum di tipo SMF E' stato già creato un editor di livelli (dungeon) in Adobe Air.In http://www.giratempoweb.net/forum/mappa.php dopo la registrazione lo si vede all'opera.
atrogue is a "Rogue-like game" - a certain kind of turn-based, single-player dungeon exploration adventure - for text terminals on computers with Unix-like operating systems.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
Dungeon Display is a C# .NET WinForms aplication. Currently it supports layered worlds, hiding/revealing of monsters/player, optional grid view, and separate view for players and GM.
IMPORTANT: I've moved this project to http://code.google.com/p/nplayer/ so please update your links. A D20 RolePlayingGame Java engine with a Graphical User Interface, aiming at granting a Dungeon Master maximum control over gameplay to meet most challe
Balance of Heroes is a trading card/dungeon crawling strategy game in HTML5. To win, a player or team places stronger cards at the borders of a majority of realms after first successfully exiting their hero from the local dungeon.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
A relatively straightforward combat management tool for Dungeon Masters of Dungeons&Dragons 4E. Manages monster entities with name, hitpoints and conditions. Written in C++ with the help of QT
A java game that was developed for a class project. The original intention was to make it similar to Secret of Mana, but it became more of a dungeon crawler. (8/15/09) Development was slowed due to Summer. We should be resuming development shortly.