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An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
Hack and Slash is an "open source" LGPL role-playing system. This computer role-playing game engine and construction kit enables game designers and players to build their own 3D real-time action-oriented role-playing games.
Project|Aqua is aimed to create a sequel to the Action-Sim-Game "Archimedian Dynasty" ( Orginal german title: Schleichfahrt ), published in 1996 by BlueByte.
Fniggium is an open-source 3D first-person action/RPG computer game in development, using the DarkPlaces Quake engine. It is set in a history fantasy world with a balance between open-ended design and story-based gameplay.
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"An Action! System Character Builder. A more effective way of creating digital character sheets in a very short timespan on formalized generated character sheets flexible to every custom campaign"
The Gyre is a Neverwinter Nights persistent world. The focus of development is on NWN scripts that allow a Neverwinter Nights module to dynamically change in response to player action, without Game Master or Administrative interference.
MARBLE is a web based support tool for campaign Live Action Role Plays (LARPs) written in JSP/Servlets with a DB backend. Features include: Character History, Characters different views of events, Relationship and Equipment Tracking, Organisations
Sodalitas will be a revolutionary pseudo-Action/RPG utilizing OpenGL and C++ as the backbone for the engine. Taking elements from Tolkien and the cyberpunk genre, it will blend the action and RPG genres together to form a strategic, adventure game.
A game written in C++ for Linux based systems. It is an action/adventure/rpg online game system; with a strong bend twards the adventure/puzzle genre. It is a 2D style game with a mouse-oriented system.
Oxygen is an overhead space actionrpg, where the player takes the role of a freelancer starship pilot, and, given by the openended galaxy, he may choose his goals as he see fit
(mercentile, piracy, trading, adventure ...). powered by SDL and Kyra.
This project aims at building an application for helping LARP (Live Action Role Playing) association in maintaining their character sheets (PC - Personal Character - or NPC - Non-Personal Character) either on-line or off-line, using XML definition files.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
IBM Lotus Domino R5 based, powered by GURPS, web site
which includes: Dicer roller, Character creation utility,
Combat resolver, Arena action solution.
Giga Crime Fighting Mecha Gelato-Bots: The Supreme Icecream-Tron Revolution 8,000,000. A top-down adventure game with three themes; mecha, anime and icecream. This project hopes to evolve with action/rpg/multiplayer elements like classic console games.
A bitmap editor for Palm OS devices. Future support will include tile view and sprite animation mode. Eventually it will become the editor for an action-rpg game engine.
Nameless is a fullscreen scrolling action rollplay game for Mac.
The heritage of Benjamin Prucha friendly compiled by Bruno Blondeau.
Keywords : Mac game source code gamesprockets macos
Eynhorn is a 3d actionrpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.