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MultiTank is a 2D network 'Tank'-game that uses a 3D environment, but the view would be 2D looking down at the tanks on the ground. The goal is to kill other tanks by firing rockets at them.
Realtime 3Dgame/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
A 3d Pong spin off that takes the game to a whole new level. Still in very early development, it is no where near playable. all of the downloads will be mearly tests of the graphics and phyisics engine, and the input system.
This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.
The purpose of this project is to create java-based games inspired by classic games. The project will include both 2D and 3D games. The first game will be a remake of the classic TrailBlazer C64 game.
PixelX is an open source game engine written in C++ and OpenGL. Its features are:
Quake 3 BSP File rendering, lightmaps, pvs culling, collision detection, simple particle systems, MD2 and MD3 model loading, Audio support.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
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This is a game created in Java with the use of OpenGL 3D graphics. It's a multiplayer game in which players hunt each other in a variety of vehicles while using and buying weapons. It incorporates stragegy and building of structures.
EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
Spindizzy is a remake of the 80's game of the same name. The game is based on the cross-platform DizzyEngine. The project has two purposes. To write a reuseable engine (we are hoping for psp and ps2 ports), and to create the game itself.
MonsterSmash is a small First Person Shooter game which uses its own 3Dgameengine. The gameplay is fast and arcade, and the objective is to find and kill all the monsters.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
Lurel would have been a 3Dgameengine with a physics engine and full Lua integration, if I had the persistence to finish anything bigger than a calculator.