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Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
@rbre uses X3D to let people create, visualize, browse and share genealogical data, by using 2D individual icons assembled in 3D family trees. @rbre will include P2P functions for sharing.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
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this is an Open Source Game based on Ogre3D and Ageia Physx 2.7.0 and/or ODE. "theForce" is a Jedi Academy's Concept super upgrade. Also i'm planning to include strong elements of Role Playing. also Multiplayer. Everyone can join the project.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.
DamePlus is an OpenGL based checkers game including several game modes such as "Dame", "Dame International", "Wolf und Schaf" etc. Also for playing human vs. computer some AI is implemented.
A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable gameengine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
A Rubik's cube game for java capable cellphones (MIDP 2.0). Features: - multiple views: 3D and 2D (also able to run on older cellphones which do not support 3D) - automatic solvers which can solve the cube either step-by-step or completely.
Lilith3D is a simple 3D engine for outdoor games. It features dynamic terrain, weather effects, A* pathing, and day/night cycles. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.
The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
The Existence engine is a free 3dgameengine. The first version of the engine has been completed and is available for download. A new engine has been started (named Existence 2.0 Engine) featuring technologies like stencil shadowing and bumpmapping.
This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.