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Super Famicast is a SNES / Super Famicom emulator for the Sega Dreamcast video game console. It is developed with completely free and legal tools and libraries including KallistiOS and GCC. It is based on the source of Snes9x.
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PlayStation emulator from Russia written in pure ASM. Features DynaRec core and some HLE stuff. Uses PSEmuPro compatible plugins for most of the stuff.
The best emulator for GameBoy Advance is Visual Boy Advance. It runs on both win and nux, but only the win version got an interface. Under Linux, you have to specify all the options by command line. VBA-Frontend's goal is to be a useful launcher for VBA.
KSLIMP3 is an emulator of the SLIMP3 Networked Music Player from Slim Devices.
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SLIMP3 is a registered trademark of Slim Devices, Inc. and is used with permission.
Mythwebremote is a browser-based remote control for Mythtv. The program consists of a PHP file that sends keypresses to a Mythtv frontend through the use of KBDE (a keyboard emulator). Mythwebremote eliminates the need to use LIRC.
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CabFE is a multi-emulator frontend for MAME, Daphne and other arcade games designed specifically for arcade cabinets using minimal set of controls (typically only a joystick and a few buttons) that are common on cabinets.
\"tconvert\" reads the soundstream, produced by a Amstrad/Schneider CPC and converts it into any of the common emulator tapeformats .CDT or .TAP. Also it is possible to stream .CDT or .TAP data onto a cassette via soundcard for use in a real
UOX:NG is an Ultima Online server emulator written in C for unix systems, and designed to be stable and secure. There is no intention of being feature-complete compared to official UO servers, instead making it easily customizable.
Serial port communications and vt102 terminal emulator for KDE. Aim of the project is to provide an alternative to minicom, and with a KDE style user interface.
A complete emulator for TI calculators, and in the future advanced debugging abilities for the serious calculator programmer, and possibly HP calculator support, All in a cross-platform, highly portable codebase.
Emulator which can emulate the internals of different technologies used in UK Fruit Machine gaming machines. Designed to be cross-platform using SDL (Simple Directmedia Layer)
This project is modification for the SphereServer UO Emulator software, which is a closed source project (although it is free software). New features include coloured speech, speedhack detection, security fixes, new triggers, and many more.
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.