BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
FreeSimRC is a framework to provide radar clients for virtual
air traffic control networks (e.g. VATSIM, IVAO). It handles the
data provided by these networks, so it can be used by different
radar client frontends.
Logic Design Simulator, Basically deals with the simulation of 74LS series chips. Helps students and beginers to make virtual connections and test the circuit :),written in GTK+ 1.2 and C
FM100 is a computersimulation of the Farnsworth-Munsel 100 hue colour (color) vision test. The results of the test can be used to assess the user's colour vision.
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Vdevice is an emulator and development tools for virtual hardware. Written in the .NET framework, vdevice allows the hobbyist to write software or operating systems without dealing with the overhead of an x86 or similar platform.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
This is a statistics-based simulation of the game of baseball. It allows the user to act as manager, selecting lineups, making substitutions, setting defensive plays, and more. The game is based on the Extra Innings rulebook.
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...It will be written in C++ for windows and perhaps ported to linux later on. You write small scripts to attack or block attacks and the first to get in to the others virtualcomputer wins wins.
Project DinoWorld simulates entire Isla Nublar from Jurassic Park I with dinosaurs, computer system, people. You can walk through the park and experience everything. Try it, act as John Hammond or Dennis Nedry in this giant simulation over the Internet!
This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
Virtual Class room with multiple online sessions, recording and playback of recorded sessions, whiteboard, advanced chat(smilies-bubbles), distributed presentation, Application Sharing, embedded video broad casting client (windows only feature)
Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of
water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
Chivas Is (a) Vov ASsembler. It is a virtual machine and assembler emulator for a didactical machine called VOV. It is written in GNU C, Bison and Flex and provides useful didactical aids to computer science first year students and amateurs in general.
RubikSim is a 3D Rubik Cube Simulation, featuring mouse controlled cube rotation and manipulation using a virtual trackball model. RubikSim is written in C++ presently using MFC and OpenGL. A wxWindows port is planned.
This is a Literati ...((c) Yahoo)... simulator. The user can key in theoretical board layouts and then have the computer calculate the next best move. The computer knows 175,000 words and can calculate in seconds the highest scoring placement.
A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
Hack simulation is a teaching game, mimicking the real world of computer hacking as far as possible. By offering knowledge about different hacking methods it will allow people who are interested to learn more about hacking without ever breaking any laws.
A windows based program which offers all the gauges for an airplane via the network. It includes all navigation displays and a flight management computer with autopilot. All types of aircraft will be dealt with from Airbus to Boeing. All gauges are ful
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.