Search Results for "python games source code" - Page 30

Showing 5299 open source projects for "python games source code"

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  • 1
    LatentSync

    LatentSync

    Taming Stable Diffusion for Lip Sync

    LatentSync is an open-source framework from ByteDance that produces high-quality lip-synchronization for video by using an audio-conditioned latent diffusion model, bypassing traditional intermediate motion representations. In effect, given a source video (with masked or reference frames) and an audio track, LatentSync directly generates frames whose lip motions and expressions align with the audio, producing convincing talking-head or animated lip-sync output. The system leverages a U-Net...
    Downloads: 3 This Week
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  • 2
    Django friendly finite state machine

    Django friendly finite state machine

    Django friendly finite state machine support

    Django-fsm adds simple declarative state management for Django models. If you need parallel task execution, view, and background task code reuse over different flows - check my new project Django-view flow. Instead of adding a state field to a Django model and managing its values by hand, you use FSMField and mark model methods with the transition decorator. These methods could contain side effects of the state change. You may also take a look at the Django-fsm-admin project containing a...
    Downloads: 0 This Week
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  • 3
    Norfair

    Norfair

    Lightweight Python library for adding real-time multi-object tracking

    Norfair is a customizable lightweight Python library for real-time multi-object tracking. Using Norfair, you can add tracking capabilities to any detector with just a few lines of code. Any detector expressing its detections as a series of (x, y) coordinates can be used with Norfair. This includes detectors performing tasks such as object or keypoint detection. It can easily be inserted into complex video processing pipelines to add tracking to existing projects. At the same time, it is...
    Downloads: 0 This Week
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  • 4
    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    Jittor is a high-performance deep learning framework based on JIT compiling and meta-operators. The whole framework and meta-operators are compiled just in time. A powerful op compiler and tuner are integrated into Jittor. It allowed us to generate high-performance code specialized for your model. Jittor also contains a wealth of high-performance model libraries, including image recognition, detection, segmentation, generation, differentiable rendering, geometric learning, reinforcement...
    Downloads: 0 This Week
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  • 5
    Audiogen Codec

    Audiogen Codec

    48khz stereo neural audio codec for general audio

    AGC (Audiogen Codec) is a convolutional autoencoder based on the DAC architecture, which holds SOTA. We found that training with EMA and adding a perceptual loss term with CLAP features improved performance. These codecs, being low compression, outperform Meta's EnCodec and DAC on general audio as validated from internal blind ELO games. We trained (relatively) very low compression codecs in the pursuit of solving a core issue regarding general music and audio generation, low acoustic...
    Downloads: 0 This Week
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  • 6
    Better Chatbot

    Better Chatbot

    Just a Better Chatbot. Powered by MCP Client & Workflows

    Better‑chatbot is an AI chatbot framework powered by MCP protocols and workflows, allowing developers to deploy and integrate AI-powered chat systems with ease. Integrates all major LLMs: OpenAI, Anthropic, Google, xAI, Ollama, and more. MCP protocol, web search, JS/Python code execution, data visualization. Custom agents, visual workflows, artifact generation. Custom agents, visual workflows, artifact generation. Realtime voice chat with full MCP tool integration.
    Downloads: 5 This Week
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  • 7
    OpenFold

    OpenFold

    Trainable, memory-efficient, and GPU-friendly PyTorch reproduction

    OpenFold carefully reproduces (almost) all of the features of the original open source inference code (v2.0.1). The sole exception is model ensembling, which fared poorly in DeepMind's own ablation testing and is being phased out in future DeepMind experiments. It is omitted here for the sake of reducing clutter. In cases where the Nature paper differs from the source, we always defer to the latter. OpenFold is trainable in full precision, half precision, or bfloat16 with or without...
    Downloads: 1 This Week
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  • 8
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 3 This Week
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  • 9
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 1 This Week
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  • 10
    Omnilingual ASR

    Omnilingual ASR

    Omnilingual ASR Open-Source Multilingual SpeechRecognition

    Omnilingual-ASR is a research codebase exploring automatic speech recognition that generalizes across a very large number of languages using shared modeling and training recipes. It focuses on leveraging self-supervised audio pretraining and scalable fine-tuning so low-resource languages can benefit from high-resource data. The project provides data preparation pipelines, training scripts, decoding utilities, and evaluation tools so researchers can reproduce results and extend to new...
    Downloads: 1 This Week
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  • 11
    Gemma in PyTorch

    Gemma in PyTorch

    The official PyTorch implementation of Google's Gemma models

    gemma_pytorch provides the official PyTorch reference for running and fine-tuning Google’s Gemma family of open models. It includes model definitions, configuration files, and loading utilities for multiple parameter scales, enabling quick evaluation and downstream adaptation. The repository demonstrates text generation pipelines, tokenizer setup, quantization paths, and adapters for low-rank or parameter-efficient fine-tuning. Example notebooks walk through instruction tuning and evaluation...
    Downloads: 0 This Week
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  • 12
    CodeChecker

    CodeChecker

    CodeChecker is an analyzer tooling, defect database

    CodeChecker is a static analysis infrastructure built on the LLVM/Clang Static Analyzer toolchain, replacing scan-build in a Linux or macOS (OS X) development environment. Executes Clang-Tidy and Clang Static Analyzer with Cross-Translation Unit analysis, Statistical Analysis (when checkers are available). Creates the JSON compilation database by wiretapping any build process (e.g., CodeChecker log -b "make"). Automatically analyzes GCC cross-compiled projects: detecting GCC or Clang...
    Downloads: 0 This Week
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  • 13
    AWS Serverless Application Model

    AWS Serverless Application Model

    An open-source framework for building serverless applications

    The AWS Serverless Application Model (SAM) is an open-source framework for building serverless applications. It provides shorthand syntax to express functions, APIs, databases, and event source mappings. With just a few lines per resource, you can define the application you want and model it using YAML. During deployment, SAM transforms and expands the SAM syntax into AWS CloudFormation syntax, enabling you to build serverless applications faster. To get started with building SAM-based...
    Downloads: 0 This Week
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  • 14
    Kompute

    Kompute

    General purpose GPU compute framework built on Vulkan

    General purpose GPU compute framework built on Vulkan to support 1000s of cross-vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous, and optimized for advanced GPU data processing use cases. Backed by the Linux Foundation.
    Downloads: 1 This Week
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  • 15
    OneFile

    OneFile

    Curates delightful open-source projects

    OneFile curates delightful open-source projects that each consist of a single file, highlighting how much you can learn from compact, self-contained code. The collection spans tiny games, utilities, servers, interpreters, and teaching demos where the entire idea fits in one readable source. This “one file” constraint makes every example approachable—you can open it, grasp the full control flow, and experiment without navigating a large codebase.
    Downloads: 0 This Week
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  • 16
    Qwen2-Audio

    Qwen2-Audio

    Repo of Qwen2-Audio chat & pretrained large audio language model

    Qwen2-Audio is a large audio-language model by Alibaba Cloud, part of the Qwen series. It is trained to accept various audio signal inputs (including speech, sounds, etc.) and perform both voice chat and audio analysis, producing textual responses. It supports two major modes: Voice Chat (interactive voice only input) and Audio Analysis (audio + text instructions), with both base and instruction-tuned models. It is evaluated on many benchmarks (speech recognition, translation, sound...
    Downloads: 0 This Week
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  • 17
    Godot Kotlin JVM

    Godot Kotlin JVM

    Godot Kotlin JVM Module

    This is a Kotlin language binding for the Godot game engine. It is built as a module (like the C# binding) to interact with Godot's core internally. The binding provides you Godot APIs as Kotlin classes, so you can write your game logic completely in Kotlin. Your code will be compiled into a .jar which is then executed by an embedded JVM, so you don't have to worry that your users have Java installed. It's already embedded in your game executable. You also don't have to worry about any...
    Downloads: 0 This Week
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  • 18
    Materials Discovery: GNoME

    Materials Discovery: GNoME

    AI discovers 520000 stable inorganic crystal structures for research

    Materials Discovery (GNoME) is a large-scale research initiative by Google DeepMind focused on applying graph neural networks to accelerate the discovery of stable inorganic crystal materials. The project centers on Graph Networks for Materials Exploration (GNoME), a message-passing neural network architecture trained on density functional theory (DFT) data to predict material stability and energy formation. Using GNoME, DeepMind identified 381,000 new stable materials, later expanding the...
    Downloads: 2 This Week
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  • 19
    vJEPA-2

    vJEPA-2

    PyTorch code and models for VJEPA2 self-supervised learning from video

    VJEPA2 is a next-generation self-supervised learning framework for video that extends the “predict in representation space” idea from i-JEPA to the temporal domain. Instead of reconstructing pixels, it predicts the missing high-level embeddings of masked space-time regions using a context encoder and a slowly updated target encoder. This objective encourages the model to learn semantics, motion, and long-range structure without the shortcuts that pixel-level losses can invite. The...
    Downloads: 2 This Week
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  • 20
    Automated Interpretability

    Automated Interpretability

    Code for Language models can explain neurons in language models paper

    The automated-interpretability repository implements tools and pipelines for automatically generating, simulating, and scoring explanations of neuron (or latent feature) behavior in neural networks. Instead of relying purely on manual, ad hoc interpretability probing, this repo aims to scale interpretability by using algorithmic methods that produce candidate explanations and assess their quality. It includes a “neuron explainer” component that, given a target neuron or latent feature,...
    Downloads: 2 This Week
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  • 21
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 0 This Week
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  • 22
    NBInclude.jl

    NBInclude.jl

    import code from IJulia Jupyter notebooks into Julia programs

    NBInclude is a package for the Julia language that allows you to include and execute IJulia (Julia-language Jupyter) notebook files just as you would include an ordinary Julia file. The goal of this package is to make notebook files just as easy to incorporate into Julia programs as ordinary Julia (.jl) files, giving you the advantages of a notebook (integrated code, formatted text, equations, graphics, and other results) while retaining the modularity and re-usability of .jl files.
    Downloads: 0 This Week
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  • 23
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based...
    Downloads: 0 This Week
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  • 24
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code.
    Downloads: 8 This Week
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  • 25
    Purple Llama

    Purple Llama

    Set of tools to assess and improve LLM security

    Purple Llama is an umbrella safety initiative that aggregates tools, benchmarks, and mitigations to help developers build responsibly with open generative AI. Its scope spans input and output safeguards, cybersecurity-focused evaluations, and reference shields that can be inserted at inference time. The project evolves as a hub for safety research artifacts like Llama Guard and Code Shield, along with dataset specs and how-to guides for integrating checks into applications. CyberSecEval, one...
    Downloads: 1 This Week
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