"Bluetooth Support" plugin for UE makes it easier than ever to make use of Android's rich Bluetooth SDK in your projects. This plugin provides a bridge between your Blueprint/C++ classes and Android's native SDK calls (Java). I made sure to manage the objects, variables, and callbacks within the plugin so you don't have to worry about that in your app.
Features:
Toggle device's Bluetooth adapter.
Check device's Bluetooth Low Energy (4.0) support
Scan for Bluetooth Low Energy-enabled...