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This game is being developed for my English assignment. It uses c++ and the Allegro library. Its being made for Windows with ideas for a port to Linux. Some features so far include the tile engine, movement, collision detection, events and level editor.
JTileMapper is a tile map editor which allows the creation of tilesets and tile based levels for tile based games (mainly J2ME/Brew based games). It allows the use of custom loadable plugins for input, output and edition (map and events).
Z-Tile is a simple tile and map editor to be used for the creation of tile based games on any platform. Programmed in java with a UI specifically designed for the Zaurus.
Z-Tile can be used to create both tiles and maps for games.
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Graphic RPG MUD with Java.
Fork of Wotlas.sourceforge.net.
Maps with 2d Tiles;
Editor to draw tile maps;
Adding RPG features;
Adding spells (such Time Stop etc);
Jython support to add items and NPC(easy script);
New exciting combat system!
A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
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The Kinin Fai RPG is a tile-based RPG built in the same style as the old-school NES Zelda and Dragon Warrior. It comes with a fully functional editor and an external scripting system that makes it easy for new users to create their own game content.
A bitmap editor for Palm OS devices. Future support will include tile view and sprite animation mode. Eventually it will become the editor for an action-rpg game engine.
Sharp Tile is a tilemap editor for editing tilemaps for games. The Program produces different kinds of map arrays depending what language your game uses.