Search Results for "texture opengl" - Page 3

Showing 85 open source projects for "texture opengl"

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  • 1
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
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  • 2
    Travail de maturité Gymnase de Burier 2012, jeu de tir subjectif en C++
    Downloads: 0 This Week
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  • 3
    QTfeedback
    Qt+OpenGL Application. Simple Feedback effect for generating interesting image results in realtime. See more on http://11235813tdd.blogspot.com/
    Downloads: 2 This Week
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  • 4
    yaka engine is a Game engine. Base - OpenGL Features - Texturing - Making Basic shapes, Manual mesh - Loading 3d objects (format - MD5) - Rendering animation - Physx (Nvidia PhySX sdk binding
    Downloads: 0 This Week
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  • 5
    The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
    Downloads: 0 This Week
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  • 6
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 0 This Week
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  • 7
    The openTorso is an open-source cross-platform game/graphics engine. The power of openTorso stems from its modular and extensible, yet simple structure. So far, the openTorso uses OpenGL graphics, OpenAL audio and DevIL for texture handling.
    Downloads: 0 This Week
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  • 8
    3D medical image platform for visualization and image processing. Segmentation with Levels sets. Surface reconstruction with marching Cubes, texture Mapping and Raycasting,DICOM support. Integration environment for VTK, ITK and vtkInria3D under wxWidgets
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    Downloads: 1 This Week
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  • 9
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
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    Downloads: 70 This Week
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  • 10
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 11
    NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
    Downloads: 0 This Week
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  • 12
    Void Dead
    This project has moved to github! http://github.com/JustSid/Void-Dead
    Downloads: 0 This Week
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  • 13
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
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  • 14
    V3D-Viewer is a Dicom and "Philips V3D 3DRA" Medical Volume Viewer based on .Net and the VTK library. With marching cubes, 3d planes and (3D texture) volume rendering, including histogram transparency and intensity curve selection tool.
    Downloads: 3 This Week
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  • 15
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
    Downloads: 1 This Week
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  • 16
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 2 This Week
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  • 17
    OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.
    Downloads: 0 This Week
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  • 18
    Cynergy is a small 3D engine based on OpenGL and SDL supporting multiple texture formats, scenegraphs and shaders.
    Downloads: 0 This Week
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  • 19
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 2 This Week
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  • 20
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 21
    "Shoot shoot" is a shoot 'em up game, provided by a level-editor and player.You can create your own level inserting enemies,texture and landscapes.
    Downloads: 0 This Week
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  • 22
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 8 This Week
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  • 23
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
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  • 24
    OpenGL 2D/3D(limited) engine based on ZEngine(zengine.sf.net). Goals are to clean it up, add a nice texture manager, basic 3d model support, and several other tweaks. It will reamin a 2D library, the only 3d element will be models.
    Downloads: 0 This Week
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  • 25
    MScript is a C/C++ library. It has got OpenGL like design and is to be used as an OpenGL component. The library defines a material description script, similar to C. Support for texture loading, extensions, multi passes, multi lods, multi techniques ...
    Downloads: 0 This Week
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