Search Results for "scantech 3d software" - Page 3

Showing 1366 open source projects for "scantech 3d software"

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  • Red Hat Enterprise Linux on Microsoft Azure Icon
    Red Hat Enterprise Linux on Microsoft Azure

    Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.

    Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
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    Achieve perfect load balancing with a flexible Open Source Load Balancer

    Take advantage of Open Source Load Balancer to elevate your business security and IT infrastructure with a custom ADC Solution.

    Boost application security and continuity with SKUDONET ADC, our Open Source Load Balancer, that maximizes IT infrastructure flexibility. Additionally, save up to $470 K per incident with AI and SKUDONET solutions, further enhancing your organization’s risk management and cost-efficiency strategies.
  • 1
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline...
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  • 2

    The GR module for Julia

    Plotting for Julia based on GR

    This is the GR module for Julia. It places a Julia interface to GR, a universal framework for visualization applications. GR allows users to create high quality, engaging visualizations, everything from 2D graphs to complex 3D scenes. With this module simply type in Julia 'using gr', and you can instantly start calling functions in the GR framework API. GR is based on an implementation of a Graphical Kernel System (GKS) and OpenGL. As a self-contained system, integration into existing...
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  • 3
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
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  • 4
    Webots ROS2 Interface

    Webots ROS2 Interface

    Webots ROS 2 packages

    webots_ros2 is a package that provides the necessary interfaces to simulate a robot in the Webots open-source 3D robots simulator. It integrates with ROS2 using ROS2 messages, services and actions.
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  • Digital Payments by Deluxe Payment Exchange Icon
    Digital Payments by Deluxe Payment Exchange

    A single integrated payables solution that takes manual payment processes out of the equation, helping reduce risk and cutting costs for your business

    Save time, money and your sanity. Deluxe Payment Exchange+ (DPX+) is our integrated payments solution that streamlines and automates your accounts payable (AP) disbursements. DPX+ ensures secure payments and offers suppliers alternate ways to receive funds, including mailed checks, ACH, virtual credit cards, debit cards, or eCheck payments. By simply integrating with your existing accounting software like QuickBooks®, you’ll implement efficient payment solutions for AP with ease—without costly development fees or untimely delays.
  • 5
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
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  • 6
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes...
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  • 7
    Sceneform Maintained SDK for Android

    Sceneform Maintained SDK for Android

    Sceneform Maintained is an ARCore Android SDK with Google Filament

    Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the Archived Sceneform. Android Augmented Reality library: AR Model Viewer, Augmented Images, Augmented Faces, Video, Depth, Cloud Anchors, Instant Placement, Light Estimation and much more in Kotlin and Java.
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  • 8
    hloc

    hloc

    Visual localization made easy with hloc

    .... Just download the datasets and you're reading to go! The notebook pipeline_InLoc.ipynb shows the steps for localizing with InLoc. It's much simpler since a 3D SfM model is not needed. We show in pipeline_SfM.ipynb how to run 3D reconstruction for an unordered set of images. This generates reference poses, and a nice sparse 3D model suitable for localization with the same pipeline as Aachen.
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  • 9
    Tokenize.jl

    Tokenize.jl

    Tokenization for Julia source code

    Tokenize is a Julia package that serves a similar purpose and API as the tokenize module in Python but for Julia. This is to take a string or buffer containing Julia code, perform lexical analysis and return a stream of tokens.
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  • Cloudflare secures and ensures the reliability of your external-facing resources such as websites, APIs, and applications. Icon
    It protects your internal resources such as behind-the-firewall applications, teams, and devices.
  • 10
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality...
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  • 11
    Cogent Core

    Cogent Core

    A free and open source framework for building powerful 2D and 3D apps

    Cogent Core is a free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and the web with a single Go codebase, allowing you to Code Once, Run Everywhere (Core). See the Cogent Core Website for more information, including extensive documentation and editable interactive running examples. The website itself is a Cogent Core app running on the web using wasm. Cogent Core is built on Go, a high-level language designed...
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  • 12
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance...
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  • 13
    DIG

    DIG

    A library for graph deep learning research

    The key difference with current graph deep learning libraries, such as PyTorch Geometric (PyG) and Deep Graph Library (DGL), is that, while PyG and DGL support basic graph deep learning operations, DIG provides a unified testbed for higher level, research-oriented graph deep learning tasks, such as graph generation, self-supervised learning, explainability, 3D graphs, and graph out-of-distribution. If you are working or plan to work on research in graph deep learning, DIG enables you to develop...
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  • 14
    XRENGINE

    XRENGINE

    Everything you need to build and deploy scalable realtime 3D apps

    Your own sandbox in the Metaverse. Take what you need, or launch the full stack. Includes a self-deployable platform, UI, worlds, avatars, and games. Fully customizable for any kind of game, social experience, event or spatial web app. User management, avatars and inventory with optional blockchain integration (see our Blockchain-in-a-Box repo). Social features like chat, groups, friends, blocking and moderation. 2D, 3D and XR Avatars with full inverse kinematics and facial expressions. Instant...
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  • 15
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as platform...
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  • 16
    Ultraleap Unity Plugin

    Ultraleap Unity Plugin

    Ultraleap SDK for Unity

    The Ultraleap Unity Plugin empowers developers to build Unity applications using Ultraleap's hand-tracking technology. It includes various assets, examples, and utilities that make it easy to design and build applications using hand tracking in XR projects. Due to the ever changing landscape of package dependencies in Unity we cannot guarantee compatibility with every plugin or variant of Unity, but aim to provide support for any LTS versions that are under continuous support from Unity. If...
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  • 17
    DC-SDK

    DC-SDK

    DC-SDK is based on the open source project Cesium for development

    ..., and ThirdParty to libs/dc-sdk/resources directory of the project to ensure that the 3D scene can be rendered properly. You can also use DC.baseUrl to set the static resource base related to Cesium.
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  • 18
    Images.jl

    Images.jl

    An image library for Julia

    ... as some toolkits for other programming languages, but it has many useful algorithms. It is focused on clean architecture and is designed to unify "machine vision" and "biomedical 3d image processing" communities.
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  • 19
    Copulas

    Copulas

    A library to model multivariate data using copulas

    ... histograms, 2D scatterplots and 3D scatterplots. Access & manipulate learned parameters. With complete access to the internals of the model, set or tune parameters to your choosing.
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  • 20
    Moveable

    Moveable

    Draggable, resizable, scalable, rotatable, warpable application

    Moveable is draggable, resizable, scalable, rotatable, warpable, pinchable, groupable, and snappable. Draggable refers to the ability to drag and move targets. Resizable indicates whether the target's width and height can be increased or decreased. Scalable indicates whether the target's x and y can be scale of transform. Rotatable indicates whether the target can be rotated. Warpable indicates whether the target can be warped (distorted, bented). Pinchable indicates whether the target can...
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  • 21
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal...
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  • 22
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data. The foundation data structure of Jina, CLIP-as-service, DALL·E Flow, DiscoArt etc. Data...
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  • 23
    Gource

    Gource

    Software version control visualization

    Software projects are displayed by Gource as an animated tree with the root directory of the project at its centre. Directories appear as branches with files as leaves. Developers can be seen working on the tree at the times they contributed to the project. Gource includes built-in log generation support for Git, Mercurial, Bazaar and SVN. Gource can also parse logs produced by several third party tools for CVS repositories. Gource is a visualization tool for source control repositories...
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  • 24
    LaMa

    LaMa

    LaMa - A Localization and Mapping library

    LaMa is a C++11 software library for robotic localization and mapping developed at the Intelligent Robotics and Systems (IRIS) Laboratory at the University of Aveiro - Portugal. It includes a framework for 3D volumetric grids (for mapping), a localization algorithm based on scan matching, and two SLAM solutions (an Online SLAM and a Particle Filter SLAM). The main feature is efficiency. Low computational effort and low memory usage whenever possible. The minimum viable computer to run our...
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  • 25
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers. It came a long way in stripping out things that were non-essential, slowly sculpting into...
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