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Tetraviewer is a simple OpenGL based application for viewing Tetrahedra. It is specifically tailored to facilitate the viewing of Tetrahedra as produced from a 3d mesh and to study the progress of refinement of the mesh over time.
A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
complet 3d and 2d game engine oriented side-scrolling, with opengl.
intégrate device of os dépendant (windows, linux and osx), physique, math tool, node and sound engine, mesh manipulator, network server and client, and small gui ...
### mesh reconstruction from point cloud # filters the input data eliminating noise # creates a quad shell - mesh with inside and thickness ### additional info: - GUI using Clan-Lib SDK
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mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
the game is about you going in a maze and your a box sorry i don't wanna make it another mesh but thats how i made the game so have fun and i hope you enjoy and also there is a multi player in the game there are 3 levels to it next version there will be
Visualizzatore oggetti.Prova progetto OpenGL. Setup API, mesh loader, input manager, texture blitting, font manager. Questo progetto mette insieme gli insegnamenti dei tutorial per OpenGL in un aplicazione demo che visualizza un oggetto in uno spazio 3d.
RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects.
Predecessor: https://github.com/tksuoran/renderstack_net
Successor: https://github.com/tksuoran/RenderStack
PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
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