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LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
LanMan project is a library for developing multi-language applications. Project also has a special support for CodeGear/Borland VCL library which can automatically translate supported components. Project has editor for language files.
Java library that implements linear algebra operations: matrix operations (addition, substraction, multiplication, transposing, determinant of matrix , inversion, rank of matrix); linear equations system solving.
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VPR is a polygon rasterizer that computes exact coverage values in floating point precision. The rendering quality is on par with other high quality rasterizers, such as AGG, LibArt and FreeType. VPR includes a renderer for the Graphics32 library
QMathParser is a math expression parser(evaluator) written in C++ that uses the fast muParser library. It's interface is powered by the cross-platform Qt toolkit.
OpenSAL is a Vector math scientific algorithm library and API designed to abstract the complexities of math libraries from the application developer. A C language reference design is provided for over 400 math functions.
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A very easy-to-use, but powerful unit testing suite for Pascal (FreePascal, Turbo Pascal, et al), conforming to the "Test-Anything Protocol" (TAP) specification used by Perl. Text-based, so it should work on any platform with few to no dependencies.
This is an assembler macro/function library and framework for PIC microcontroller.
The main part is a framework to allow the definition of reentrant C like functions.
Another part is a function library based on the framework (e.g. math functions).
FPM - Fixed Point Math substitutes expensive floating point operations by much cheaper integer arithmetics. Use this library in your plain C (gcc) projects if you like.
Decimal floating point library in Java. Provides decimal floating point math for Java via a clean, easy to understand implementation. Much easier to use than Big Decimal, nearly IEEE-854 compliant. Compatible with J2ME, so it can be used on PDAs/phon
UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code.
This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
The Widget Set for Super-Light Applications is a minimalist GUI toolkit written in Pascal. Rendering backends include Xlib, SDL and DirectFB. Visit our trac wiki for more information and updates: http://sourceforge.net/apps/trac/wiseslap
A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based mathlibrary and some exotic features like general linear camera, gpu based (OpenGL) image process...
EasyGL is really a Super Easy framwork built on top of OpenGL. We use the glfw library to make the openGL window super easy.
EasyGL also has math functions and in the future have physics functions and evne other more game based functions
wsdlpull is an efficient and powerful command line utility for dynamic inspection and invocation of WSDL web services.It provides a C++ library with dynamic WSDL invocation API,WSDL parser,Schema parser and Validator and an xmlpull Parser/Serializer.