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The JDD engine is a game engine written in C++ and utilizing the SFMLlibrary. It is heavily based on the GQE engine on the SFML Wiki by Ryan Lindeman. I have expanded upon his engine.
"Explore the world with World MONOPOLIE "! An open source game that obeys to the monopoly general rules, but in a worldwide point of view, (world's most important capitals instead of avenues for example) Graphics are done using SFMLlibrary;
Open C++ remake of famous Microsoft game "Rodent's Revenge" (1991) made with SFML(2) library and under GPL3 license. Note : the repository is now hosted on Github : https://github.com/pierreyoda/o2r
Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFMLlibrary. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
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SFMLML is an Objective Caml binding to the SFMLlibrary (http://sfml-dev.org). The SFML (simple and fast multimedia library) is a multimedia library. This binding allow you to use it in OCaml. This binding is now stable and complete.
Hikou no mizu is a funny fighting game available on the GNU/Linux system. It's developed using the SFMLlibrary. The characters have got some natural powers like water of lightning. All the graphics are free and drawn with a vectorized style.