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A java toolkit for creating highly interactive cross browser web servlet applications. Knowledge of JSP, JavaScript, DOM, and HTML is not required because the library dynamically generates and controls client browser specific dhtml-ajax pages.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
...Check the Atari Age forums. Once I find it, I'll post a message about it there.
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A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
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Chronogears is an interactive, sprite-based animation system written in 100% Java. Chronogears makes used of Graphics 2D technology. The ultimate goal of Chronogears is to allow non-programmer to create high performance, interactive, complex video games
Im studying informatics.
Now, im about to learn Java, so im trying to create a simple game.
Im not sure about, what kind of a game it would be.
Possibly it would be something like Super Mario, a little game with sprite-based characters...run&jump game.