Search Results for "php 3D rendering" - Page 19

Showing 2198 open source projects for "php 3D rendering"

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  • 1

    Igor

    Scenegraph System

    Scenegraph System based on Windows and OpenGL Development continued at https://github.com/tanzfisch/Igor
    Downloads: 0 This Week
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  • 2
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 3
    Arbaro is an implementation of the tree generating algorithm described in Jason Weber & Joseph Penn: Creation and Rendering of Realistic Trees
    Downloads: 10 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before.
    Downloads: 0 This Week
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  • 5

    PatternArt

    Artifex Pattern Generation Software in XBASIC. Useful Routines.

    Artifex Pattern Generation Software. XBASIC source included. Includes routines for raster and vector fill and for rendering vector surfaces in 3D.
    Downloads: 0 This Week
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  • 6

    Visual NMS

    Visual Network Management System

    VisualNMS is a network management system with powerful visualisation features due to its vectorial based rendering (SVG). It is built using perl, javascript, SVG, HTML. It includes Layer 2 autodiscovery based on LLDP and other discovery protocols (Cisco's CDP, Extreme Networks' EDP, etc.). Other features include: real time SVG graphs on links, web2cli engine (AJAX to Telnet/CLI), editable maps, auto layout (based esentially on GraphViz), VLAN mapping (work in progress) based on SNMP.
    Downloads: 0 This Week
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  • 7
    A 3D Engine fully developped in C++ and OpenGL which is intended to satisfy mobile and desktop platforms
    Downloads: 0 This Week
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  • 8

    DepthEncoding

    Illustrative rendering of 3D geometries with various depth encoding

    Visual legibility is one of the design goal of visualizations. In his book semiology of graphics, Bertin described for the first time the legibility rules for the design of 2D graphical representations from three aspects - graphical density, angular separation and retinal separation. Bertin's theory on the graphic design stated in this book has been the theoretical foundation of information visualization. Motivated by these guidelines for legible 2D graphic design, a plausible design...
    Downloads: 0 This Week
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  • 9
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. ...
    Downloads: 0 This Week
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  • 10

    Stereo-display-dti

    Effects of display factors on diffusion tensor MRI visualizations

    This project was launched to further study other factors beyond those during the data processing - display factors such as screen size and stereo/mono characteristics. With this study, we expected to verify the hypothesis that, given the dense information in DTI streamtube visualization, enlarging screen and/or employing stereo would enhance the visualization of DTI dataset as a whole by improving user's task performance.
    Downloads: 0 This Week
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  • 11

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 0 This Week
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  • 12

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 0 This Week
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  • 13
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management. It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. ...
    Downloads: 0 This Week
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  • 14
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well.
    Downloads: 0 This Week
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  • 15
    Fernweh3D

    Fernweh3D

    Fernweh3D is an interactive audiovisual album by Termotank.

    Fernweh {fern-weh} <noun>, orig. german beeing homesick for a place you've never been. Fernweh3D is a new, interactive album by Termotank. It is a dark and bucolic three-dimensional world begging to be explored. The user moves throughout the virtual space of this world, which is specially crafted so that the tracks from the new album may be discovered and listened to therein. Fernweh3D does not make use of any predetermined paths or preferential orientation; it has no plot,...
    Downloads: 0 This Week
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  • 16

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
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  • 17
    WinPen++

    WinPen++

    A powerful HTML, C#, PHP editor for windows

    Please note: this project is no longer (actively) maintained. Current version: 1.5 WinPen++ is a simple but expanding Windows editor for HTML, XML, PHP, JavaScript, Lua and C#. Since it uses the latest technology, WinPen is available for Windows Server 2008 and above. Users without the latest update (SRV2008, SRV2012, Vista, 7) will have to download the Installer for .NET 4.6 from Microsoft (link is in ReadMe.txt).
    Downloads: 0 This Week
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  • 18
    RenderBOX

    RenderBOX

    Advanced Render Manager

    The free software for CG Artists RenderBOX is simply a rendering manager. This will help 3D and Compositing artists to track and manage there render sequences.
    Downloads: 2 This Week
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  • 19
    StupidRT

    StupidRT

    A really simple (following K.I.S.S statement) ray tracing project.

    I have in mind a C RayTracing library, but, actually it is an application using opengl to show the texture (e.g. the raytraced result) generated by the library. This is a project to explore and make a Ray Tracer that can be really fast, optimized and with the more options we can. My hope is to make it fully and easily understandable in order to give to the developers all the hand in the process.
    Downloads: 0 This Week
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  • 20

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
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  • 21
    cleap
    cleap is a a library for handling / processing / rendering 3D meshes. It uses GPU accelerated methods.
    Downloads: 0 This Week
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  • 22
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 6 This Week
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  • 23
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 1 This Week
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  • 24
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions.
    Downloads: 0 This Week
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  • 25
    BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
    Downloads: 3 This Week
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