Showing 1745 open source projects for "lua-cjson"

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  • 1
    KoboldAI

    KoboldAI

    Your gateway to GPT writing

    This is a browser-based front-end for AI-assisted writing with multiple local & remote AI models. It offers the standard array of tools, including Memory, Author's Note, World Info, Save & Load, adjustable AI settings, formatting options, and the ability to import existing AI Dungeon adventures. You can also turn on Adventure mode and play the game like AI Dungeon Unleashed. Stories can be played like a Novel, a text adventure game or used as a chatbot with an easy toggles to change...
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    Downloads: 143 This Week
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  • 2

    Lmod

    A Lua based environment module system that reads TCL modulefiles.

    Lmod is a Lua based module system. Modules allow for dynamic modification of a user's environment under Unix systems. See lmod.readthedocs.org for a complete description. Lmod is a new implementation that easily handles the MODULEPATH Hierarchical problem. It is drop-in replacement for TCL/C modules and reads TCL modulefiles directly.
    Downloads: 144 This Week
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  • 3
    query unicode in scite

    query unicode in scite

    Lua script for SciTE, to decode the utf-8 char before the cursor

    It is a Lua script for the SciTE text editor, to decode the utf-8 character immediately before to the cursor: for example, with the cursor after ∀, type CTRL+Alt+Y, and ∀ is replaced with 2200.
    Downloads: 0 This Week
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  • 4
    Roact

    Roact

    A declarative UI library for Roblox Lua inspired by React

    Roact is a declarative view management library for Roblox that is similar to Facebook’s React. You can use Roact to create dynamic graphical user interfaces in Roblox games. Combine with Rodux for optimal syncing with game data when creating GUIs. Roact has many similarities with React: it exposes an API much like React’s, implements nearly identical semantics, and is made out of elements.
    Downloads: 4 This Week
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  • 5
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 6
    nua is an another implementation of the numerical recipes for lua language.
    Downloads: 0 This Week
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  • 7
    CTeX-kit

    CTeX-kit

    Macro Packages and Scripts for Chinese TeX users

    CTeX-kit is a collection of TeX/LaTeX/ConTeXt macro packages, related scripts, and resource files made specifically for Chinese TeX users, especially Mandarin users. This project aims to bring together many existing efforts including ctex, xeCJK, zhspacing, LuaTeX-related Chinese support, etc.
    Downloads: 1 This Week
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  • 8
    Lib Financial Mathematics for Lua

    Lib Financial Mathematics for Lua

    Library Financial for Lua Language

    Advanced financial library for Lua language with 65 functionalities for various actions. For more libraries, go to: https://sourceforge.net/u/augustomanzano/profile. To know my curriculum vitae, go to: http://lattes.cnpq.br/8184615061457853 . Augusto Manzano http://www.manzano.pro.br
    Downloads: 0 This Week
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  • 9
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    ...It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 771 This Week
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  • 10
    sol2

    sol2

    Lua API wrapper with advanced features and top notch performance

    sol2 is a C++ library binding to Lua. It currently supports all Lua versions 5.1+ (LuaJIT 2.0+ and MoonJIT included). sol2 aims to be easy to use and easy to add to a project. The library is header-only for easy integration with projects, and a single header can be used for drag-and-drop start up. sol2 makes use of C++17 features. GCC 7.x.x and Clang 3.9.x (with -std=c++1z and appropriate standard library) or higher should be able to compile without problems. sol2 is checked by-hand for other platforms as well, including Android-based builds with GCC and iOS-based builds out of XCode with Apple-clang. ...
    Downloads: 3 This Week
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  • 11
    devcontainer

    devcontainer

    Neovim dev container support

    Goal of this plugin is to provide functionality similar to VSCode's remote container development plugin and other functionality that enables development in Docker container. This plugin is inspired by jamestthompson3/nvim-remote-containers, but aims to enable having neovim embedded in a Docker container.
    Downloads: 4 This Week
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  • 12
    a-Shell

    a-Shell

    A terminal for iOS, with multiple windows

    a-Shell is a full-featured, interactive terminal emulator for iOS that supports a wide range of Unix commands and programming tools. It enables users to run scripts in Python, Lua, JavaScript, C, and more, directly on their iPhone or iPad. a-Shell also supports file manipulation, SSH, and package management using pip, making it a powerful tool for developers, students, and sysadmins working on the go.
    Downloads: 7 This Week
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  • 13
    feline.nvim

    feline.nvim

    A minimal, stylish and customizable statusline for Neovim

    A minimal, stylish and customizable status /winbar for Neovim written in Lua. Feline is a Lua statusline plugin that prioritizes speed, customizability and minimalism. It's fast and never gets in your way. Feline only provides you with the necessary tools that you need to customize the statusline to your liking and avoids feature-bloat. It's also extremely customizable and allows you to configure it in any way you wish to.
    Downloads: 4 This Week
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  • 14
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 2 This Week
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  • 15

    syntalyser

    langage parser - syntax analyser.

    This is about language code syntax analyser. It could parse C/C++, python, lua ... Given a 'language template' (a language description based on regular expression), it could decompose actual code to a table, or tree organization.
    Downloads: 0 This Week
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  • 16
    tabtoy

    tabtoy

    High performance tabular data exporter

    High-performance tabular data export tool. Support Xlsx/CSV as mixed input of tabular data. Support JSON/Golang/C#/Java/Lua/binary source, data, and type output. Automatic cell data format checking, accurate to cell errors. Support predefined enumeration can use Chinese enumeration type. Support table splitting, support multi-person collaboration. Support KV configuration table, convenient to use the table as a configuration file. Multi-core concurrent export, cache acceleration, export hundreds of files in seconds. ...
    Downloads: 0 This Week
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  • 17
    Redis for Windows

    Redis for Windows

    Native port of Redis for Windows

    ...Redis provides data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes, and streams. Redis has built-in replication, Lua scripting, LRU eviction, transactions, etc.
    Downloads: 174 This Week
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  • 18
    NVIMUX

    NVIMUX

    Neovim as a TMUX replacement

    Nvimux allows neovim to work as a tmux replacement. It does so by mapping tmuxs keybindings to neovim, using its windows, buffers, and terminals.
    Downloads: 2 This Week
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  • 19

    SegaSys LUTRO-LUA game launcher

    Simple base functions for Lutro LUA engine inspired on Sega Genesis sy

    Simple base functions for Lutro LUA engine inspired on Sega Genesis system. Designed specifically for 320x224 internal resolution and Sega Genesis controller layout. Create your game editing dev/ directory Copy the game.lua file (and assets) on lovetest/ folder for test using LOVE2D (NOT remove or replace main.lua) Files: main.lua : Base system, usually edition is not required game.lua : Game lua script.
    Downloads: 1 This Week
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  • 20
    authoscope

    authoscope

    Scriptable network authentication cracker (formerly `badtouch`)

    ...While the space for common service bruteforce is already very well saturated, you may still end up writing your own python scripts when testing credentials for web applications. The scope of authoscope is specifically cracking custom services. This is done by writing scripts that are loaded into a lua runtime. Those scripts represent a single service and provide a verify(user, password) function that returns either true or false. Concurrency, progress indication, and reporting is magically provided by the authoscope runtime.
    Downloads: 0 This Week
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  • 21

    PoDoFo

    A PDF parsing, modification and creation library.

    The PoDoFo library is a free, portable C++ library. It can parse and modify existing PDF files and create new ones from scratch. It also includes several tools to work with PDF files. It features an unique approach which provides access to PDF documents via an object tree. Therefore, PDFs can be created and or manipulated using a simple tree structure. Development of PoDoFo has been moved to GitHub: https://github.com/podofo/podofo Please raise new issues in the GitHub project.
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    Downloads: 125 This Week
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  • 22

    Autorun-rs

    Undetectable scripthook with lua execution and filesteal

    Garrysmod Lua Dumper & Runner, written in Rust. 🤔 Usage 🧩 Menu Plugin Autorun can also be used as a menu plugin / required from lua automatically from the menu state. Put the dll gmsv_autorun_win<arch>.dll file into your garrysmod/lua/bin folder. Add require("autorun") at the bottom of garrysmod/lua/menu/menu.lua It will now run automatically when garrysmod loads at the menu
    Downloads: 1 This Week
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  • 23
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 197 This Week
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  • 24
    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    ...Uploading of savefiles directly. Batch extraction of all save files of all games on the system. Save file editing. Easy to use, scriptable and easily expandable on-console save editing. Lua and Python script support. Built-in save editor updater. On-the-fly memory editing. Cheat Engines like RAM editing. Freezing of values in RAM via Atmosphère's cheat module. Interface for loading, managing, and updating Atmosphère cheats. All packed into one easy-to-use and easy-to-install Homebrew.
    Downloads: 11 This Week
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  • 25
    CDN Up and Running

    CDN Up and Running

    CDN Up and Running - Building a CDN from Scratch to Learn about CDN

    ...It starts with a simple backend service and progressively evolves into a distributed, multi-node system capable of handling caching, routing, and traffic distribution. The project uses technologies such as Nginx, Lua, Docker, Prometheus, and Grafana to simulate realistic CDN environments and monitoring systems. It also explores performance considerations, including latency simulation, load balancing, and scalability. By integrating observability tools, it enables users to analyze system behavior and performance metrics.
    Downloads: 0 This Week
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