Search Results for "fluid-particles" - Page 15

Showing 402 open source projects for "fluid-particles"

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  • 1
    Gerris is a tool for generic numerical simulations of flows (CFD), in geometrically complex geometries and including adaptive, multiphase and interfacial flows capabilities.
    Downloads: 3 This Week
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  • 2
    To create a fully stylized KDE enviornment. In order to make a simplier, easier, more fluid design that will allow peoples focus to be taken off the desktop to what is really at hand the work.
    Downloads: 0 This Week
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  • 3
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
    Downloads: 0 This Week
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  • 4
    A multi-dictionary system for natural languages (ie. languages that people speak). Operates internally in UTF8, supports querying by particles, customizable in/out filtering, and interface mode (for using with another software) among other features.
    Downloads: 0 This Week
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  • 5
    The Fluid Flash Interfaces Engine (FFIE) is a compact library for Macromedia Flash applications using ActionScript code to generate Complex Graphical User Interfaces with pseudoHTML and StyleSheets. All interfaces are rendered Client Side. It could be con
    Downloads: 0 This Week
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  • 6
    A java based mindmapping application featuring a number of novel features such as a 3-d exploration mode, revision mode and a versatile plugin system. Designed to make the digitisation of mindmaps and the free flow of ideas much more fluid and easy.
    Downloads: 0 This Week
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  • 7
    SnR Gothic is an Arcade scrolling space shooter. Features 3d models, particles, 2D BG arts and an OST. And BIG explosions. "In the future. As an agent of the Terran Empire you exploit and conquer hostile planets, but these are not the real enemy.."
    Downloads: 0 This Week
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  • 8
    General CFD package, including grid generator and flow solver, CGNS compatible; V0.2.1 released 09/03/04.
    Downloads: 0 This Week
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  • 9
    GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
    Downloads: 0 This Week
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  • 10
    A Computational Aerodynamics/Fluid Dynamics solver. It solves Euler, (Reynolds-Averaged) Navier-Stokes equations (or LES/DES for the later version) in parallel on unstructured grids.
    Downloads: 0 This Week
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  • 11
    The DUNS (Diagonalized Upwind Navier-Stokes)code is a 2D/3D, structured, multi-block, multi-species,reacting, steady/unsteady, Navier Stokes fluid dynamics code with q-omega turbulence model. It currently uses a diagonalized ADI procedure with upwind diff
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    Downloads: 5 This Week
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  • 12
    JRVFSim (Jarvis) is a simulator of a fluid dynamics phenomenon known as radial viscous fingering. Its main feature consists of taking jordan curves and simulating their evolution subject to various parameters. Includes a partial API for numerical methods
    Downloads: 0 This Week
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  • 13
    Hephaestus is a computational framework to be used for iterative solution programs, such as weather models or CFD applications. (Now in need of an administrator/developers).
    Downloads: 0 This Week
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  • 14
    The fluid simulator consists of a core library and a GUI. The core makes all calculations based on the paper "Stable Fluids" by Jos Stam. It is able to simulate fluid flow in abritrary time steps. Support for boundaries is included.
    Downloads: 0 This Week
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  • 15
    Golp is an easy-to-use property class library for CFD&NHT programs. Golp is not, but more than a property database, it provides thermodynamics and thermophysical properties by generic interfaces. The classes can also be built as COM and python modules.
    Downloads: 0 This Week
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  • 16
    3D Engine featuring : Particles systems, hierarchical animation, portal rendering, collision detection via BSPs, ISOSurfaces managing, NURBS, animated parametric surfaces, 3DSMAX plugin export for maps & objects, fast rendering via OpenGL
    Downloads: 0 This Week
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  • 17
    Audio Object Windows Player and Delphi source to build Multimedia Applications. Particles and code at http://digilander.iol.it/Kappe/audioobject.
    Downloads: 0 This Week
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  • 18
    Simulate spraying up to 60.000 particles in realtime.
    Downloads: 0 This Week
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  • 19
    The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
    Downloads: 0 This Week
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  • 20
    GtkParticle is a small graphical simulation of some point masses undergoing elastic collisions in a 2-D square universe. Statistics of pressure and energy are reported, particles are colored dynamically by their relative mass and can be added or removed
    Downloads: 0 This Week
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  • 21
    Gnome Flow is program written to calculate and visualize simple, steady-state fluid flows around objects. The program calculates the stream, vorticity and pressure using the relaxation method.
    Downloads: 0 This Week
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  • 22
    Open3DCFD is a CFD solver for compressible flows in thermodynamic nonequilibrium migrated from FORTRAN to an object-oriented C++ environment.
    Downloads: 0 This Week
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  • 23
    ISAAC (Integrated Solution Algorithm for Arbitrary Configurations) is a computational fluid dynamics (CFD) code developed to test and apply high order turbulence models for compressible flows around complex geometric configurations.
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    Downloads: 15 This Week
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  • 24
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 25
    Experimental remix console for DJs and producers. 8 WAV channels, headphone preview. Fluid + tactile control via Fostex DCM-100, MIDI or keyboard/mouse. Automatic beat-matching; tracks are split into 16-beat loops that can be played back in any order.
    Downloads: 0 This Week
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