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A full math Java class library containing complex functions and algorithms such as cubic-spline interpolation, least squares, matrix computations. Eventually to make a web based interface to the library using JSP.
A 3D mathlibrary implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
Geodes is a mac application designed to do geometry and math like you can do in front of a sheet of paper. It both includes simple figures drawing (lines, circles) and high level analytic geometry.
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z3bbLib is an actionscript 2 library with alot of usefull classes. These are for design patterns, visual effects, managers, extended math,etc. With documentationand examples about classes and methods.
PyGiNaC is a Python interface to the C++ symbolic mathlibrary GiNaC (www.ginac.de). Its design attempts to be an easy to use and convenient alternative to cint or ginsh.
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C++ geometry mathlibrary. GMath is a C++ templated mathlibrary mainly for geometry applications like 2D, 3D vector graphics and computergames. It's the ambition to be part of the boost libraries at some point.
OpenTAU is a physics simulation package written in Java. It is intended for scientifical application as it incorporates FEM, FDM and MD and other simulation techniques. Also contains a fast mathlibrary.
“JEDI Math” is a free mathematical library developed under the MPL for Delphi, Kylix, FPC and Lazarus. The library provides routines for matrices/vectors, regression, geometry, physics, equation rendering and raytracing among others.
C++ lybrary for both advanced math and physics. Featuring the ability solve both simple and complicated problems alike. At some point in the development the focus will change from expanfing the library to building and suitable GUI for it.
MFFM MTC - a type II signal filter and C++ heirachy which controls and describes time code in two modes, INTEGER and DIGIT mode. INTEGER mode for math. manip. (+, -, *, /, etc.). DIGIT mode allows manip. of time digits (0:19:59 -> 0:20:09 click on tens)
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
A wxWidgets-based project aimed to make math-typing, plotting and symbolic math easier; user can easily input, plot and save/load math data in various formats (e.g. MathML). Step-by-step resolution makes this a powerful didactive tool.
Disparate set of java utility functions used in numerous Aepryus projects. Includes a math package with vector objects and function parsers. A utility package contains loggers, a handy profiler and assorted helper methods for String and Date classes.
Java MathLibrary (JML) is a fairly robust mathematics library that can be used for anything from basic calculations to some more advanced mathematical functions.
JQuantity is a set of Java classes which enable developers to build scientific applications using quantities which are either exact or have known (bounded) errors. Quantities may include units, may be complex, non-scalar, etc. Extends java.math classes
A mathlibrary for implementing Fixed Pint math using shift operations and such to reduce the cycles required to do math that is needed for game development on J2ME.
An online MathML Wiki/BLOG based on www.snipsnap.org. Server technologies: Java, JSP, tomcat, MySQL. Supported client browsers: Netscape, Mozilla and IE with Mathplayer plugin. Opera and Safari clients will be supported through math CSS.