Showing 6 open source projects for "library manager"

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  • 1

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
    Last Update:
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  • 2
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
    Last Update:
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  • 3
    GLScene for Delphi 2009,with almost all bugs removed. 1.GLScene-OpenGL 3d Library (wich is GLSCENE2009). 2.GLScene-Bass manager 3.GLScene-Fmod Manager 4.GLScene-ODE Manager 5.GLScene-SDL Driver 6.GLSCene-CG Shaders.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 5
    The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.
    Downloads: 0 This Week
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  • 6
    OgreForms provides a seamless integration of .Net Windows Forms with the OGRE 3D rendering engine.
    Downloads: 0 This Week
    Last Update:
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