Showing 311 open source projects for "two"

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  • 1
    Portable, Extensible Multimedia SDK
    Downloads: 0 This Week
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  • 2
    NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
    Downloads: 0 This Week
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  • 3
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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  • 4
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 1 This Week
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  • 5
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 0 This Week
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  • 6
    TruflightXP is a flight simulation visualization toolkit. It is designed with the philosophy of simplicity for use and integration, flexibility in visualization and realism in the generated imagery. Take on the true flight experience today!
    Downloads: 0 This Week
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  • 7
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 8
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 0 This Week
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  • 9
    The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
    Downloads: 0 This Week
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  • 10
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 11
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 12
    Fully plugin-enabled internationalized skinnable Java3D modeller/animator
    Downloads: 0 This Week
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  • 13
    Mad Manager is a client and a server application that helps you distribute render tasks over a network.
    Downloads: 0 This Week
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  • 14
    EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
    Downloads: 0 This Week
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  • 15
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 0 This Week
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  • 16
    MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
    Downloads: 0 This Week
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  • 17
    Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
    Downloads: 0 This Week
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  • 18
    mesher is a program (and a library) to do surface reconstruction from a set of data (points or bitmap)
    Downloads: 0 This Week
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  • 19
    Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
    Downloads: 0 This Week
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  • 20
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 21
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 2 This Week
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  • 22
    r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
    Downloads: 0 This Week
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  • 23
    Downloads: 4 This Week
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  • 24
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • 25
    Legaya is a MicrosoftŽ DirectXŽ 9 compatible GUI framework for games and/or media applications. It contains a small garbage collector for unused controls and is highly flexible in event management.
    Downloads: 0 This Week
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