With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Custom VMs From 1 to 96 vCPUs With 99.95% Uptime
General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
A modern 3D App framework using OpenCL to render via raytracing
Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats.
Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
In our plans to develop scientific, three-dimensional model of the cosmos, with its stars, planets, nebula,etc.
According to him, you can move, to walk between different solar system, planets and stars seen
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.
The goal of this project is to produce a CAx-System for all people. Definition of CAx: en: http://en.wikipedia.org/wiki/CAx de: http://de.wikipedia.org/wiki/CAx