Showing 88 open source projects for "environment-modules"

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  • 1
    Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
    Downloads: 0 This Week
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  • 2
    UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL. It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
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  • 3
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
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  • 4
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
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  • 5
    ...Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
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  • 6
    JellyMark is a next-generation OpenGL and CPU benchmarking program. Features: Realtime Physics simulation of non rigid body bouncing in a rotating cube. 100% Assembly optimized FPU spring calculation routine. Cube environment mapping for reflections.
    Downloads: 0 This Week
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  • 7
    Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
    Downloads: 0 This Week
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  • 8
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
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  • 9
    PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
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  • 10
    The JitOgre Project is a Jitter external for Cycling 74's Max graphical data flow language, which embeds the Ogre3D rendering engine, exposing its functionality to the Max-Jitter environment.
    Downloads: 0 This Week
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  • 11
    MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
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  • 12
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
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  • 13
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
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