Showing 991 open source projects for "linux-debian"

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  • 1
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
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  • 2
    A C++ raytracer library.
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  • 3
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
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  • 4
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
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  • 5
    A System for Rendering Graphics with Java and C++
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  • 6
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
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  • 7
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
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  • 8
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
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  • 9
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
    Downloads: 0 This Week
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  • 10
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
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  • 11
    just some computergraphics university foo
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  • 12
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
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  • 13
    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.
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  • 14
    Development of an open-source 3D game involving animals and mayhem.
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  • 15
    IMAgen is free 3D generating software. It can be used on multiple platforms (MAC, Windows, Linux).
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  • 16
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
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  • 17
    Erica is an interior design Java application for quickly choosing and placing furniture on a house.
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  • 18
    A small multi-platform and multi-API graphic engine in C++
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  • 19
    'PhotonRenderer (unix:photonrenderer)' is a 3d image generation component or api set.
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  • 20
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
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  • 21
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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  • 22
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
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  • 23
    Gaia is an modern high level open source C++ GPU library.
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  • 24
    Realistic hair rendering on GPU.
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  • 25
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
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