Showing 1010 open source projects for "c# source code"

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  • 1
    Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
    Downloads: 0 This Week
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  • 2
    A C/S system to visualize very large terrains from a 1st-person view. The terrain model is stored in multiple resolutions depending on the distance of the viewer. This produces fast high quality images from all distances.
    Downloads: 0 This Week
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  • 3
    UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL. It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
    Downloads: 0 This Week
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  • 4
    Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
    Downloads: 0 This Week
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  • 5
    libGDN is a joint effort by the Gamedev.net community to create a comprehensive cross API and platform library of useful game development components and functions.
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  • 6
    CamelotSharp is a realtime packet analyser / parser for the game Dark Age Of Camelot.
    Downloads: 0 This Week
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  • 7
    ToxiTea its a graphic framework that aims to make easier programming of graphic ambients. ToxiTea is: Renderer indepedent. Fully Multithreaded. Customizable. Fast.
    Downloads: 0 This Week
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  • 8
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 9
    the Rabbit Run is a piece of machinima currently in production by part of the Quake done Quick team. We are making modifications to the Quake1 engine so as to enable particular audio and video effects in the resulting playback engine.
    Downloads: 0 This Week
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  • 10
    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
    Downloads: 0 This Week
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  • 11
    Computer Aided Interior Designing. One will be able to load 3d models (household) to Geerkoto and arrange them in custom 'room'.
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  • 12
    TerraVision is a real-time multi-threaded 3D terrain visualization system. It can browse massive terrain and other data sets that are streamed over the Web. It also supports overlaying rich 3D models on the terrain to represent buildings, icons, etc.
    Downloads: 0 This Week
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  • 13
    A fully free simple OpenGL module for Microsoft C# (C-Sharp).
    Downloads: 0 This Week
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  • 14
    This Project will finally enable you to replay Underworld 2 on your WIN32 system. Unlike 'Underworld Adventures' and 'The System Shock Hack Project', this will never be a 1:1 conversion.
    Downloads: 1 This Week
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  • 15
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 1 This Week
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  • 16
    CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
    Downloads: 1 This Week
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  • 17
    The cGL class is designed to give a blank OpenGL window to the developer without any fuss of creating an OpenGL context. It is aimed at helping non-expert programmers to get their OpenGL Win32 application off the ground QUICKLY.
    Downloads: 0 This Week
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  • 18
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
    Downloads: 0 This Week
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  • 19
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
    Downloads: 0 This Week
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  • 20
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
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  • 21
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
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  • 22
    JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
    Downloads: 0 This Week
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  • 23
    The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
    Downloads: 0 This Week
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  • 24
    IGL is a wrapper graphics library which converts IrisGL (SGI IRIX) calls to OpenGL calls.
    Downloads: 0 This Week
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  • 25
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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