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SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
NeL is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet working on Windows and GNU/Linux. The NeL library is further divided into specific modules: network, 3d and misc.
vrNav2 is an easy-to-use 3D scene navigation program for viewing and navigating 3D models in a virtual reality environment. It runs under Windows and Linux, on Linux tiled displays and on the Mac. It works with both architectural scientific models.
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The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).
The goal of this project is to allow for the creation of three dimensional interaction techniques (3DITs) in a reusable manner that works with multiple VR toolkits.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
C3A is a cross platform format for animated 3D geometry.
Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java sourcecode. The modeler is also a simple scene graph API.
Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes. Inspired by Pixar's Renderman, it is designed as a programmable interface to allow maximum control over the style of the output image.