Showing 991 open source projects for "linux-debian"

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  • 1
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
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  • 2
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
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  • 3
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
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  • 4
    Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
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  • 5
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
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  • 6
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
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  • 7
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
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  • 8
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
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  • 9
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 10

    VPython

    This project is no longer active. See vpython.org.

    This project is no longer active. See vpython.org.
    Downloads: 0 This Week
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  • 11
    The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
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  • 12
    Renderer that uses new techniques for achieve maximum flexibility and precision while preserves necessary performance.
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  • 13
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 0 This Week
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  • 14
    FO3D
    FO3D describes an XSL-FO standard compliant method for representing 3D content in the FO documents and provides an exemplary extension for the use with Apache FOP (Version 0.95) - available under the Apache License v2.0 - to create 3D PDF documents.
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  • 15
    Le Petit Poucet gps software
    Preparation of GPS routes and analysis of GPS logs in the context of outdoor sports (biking, skiing, trecking, gliding, geocaching, mountaineering). Our hope is to have a multi platform, multi GPS file and map format software.
    Downloads: 0 This Week
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  • 16
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
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  • 17
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
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  • 18
    Open Factory 3D is a free factory design application that helps you to place your machines and factory equipment on a factory 2D plan, with a 3D preview.
    Downloads: 4 This Week
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  • 19
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
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  • 20
    fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
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  • 21
    Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
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  • 22
    An Ogre3D plugin that plays video on Ogre textures. It is an Ogre3D interface for Theora Playback library (also hosted on SourceForge)
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  • 23
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 1 This Week
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  • 24
    A Free Distributed Photon Mapping. It´s developed for a University project. Use MPI for distributed processing and OpenMP for internal parralelism.
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  • 25
    A free Geographic Information Systems in three dimensions (3D), open-source.
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