Showing 10 open source projects for "dxvk-2.0"

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  • 1
    Project 1 BLENDER MACROS AUTOMATION, add presets to bge, allow automatic unwrapping and texturing,automatic logic setup project 2 learn,create share education is priority this is an open gui 3d rendering development project allowing you to share ,art kno
    Downloads: 0 This Week
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  • 2
    AVRCNC is a CNC-Controller based on an ATMega8 and some other (cheap) hardware. Main advantages compared to L297+L298 are: - simpler to build - easier to expand - mega8 controlls motors directly - no time-critical tasks on PC
    Downloads: 0 This Week
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  • 3
    This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
    Downloads: 0 This Week
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  • 4
    +MF (Extended Media Format) is a new standard formating style/script for images and block text. It is like a mix of JavaScript and CSS to provide animation in a small file.
    Downloads: 0 This Week
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  • 5
    The VBB-engine is a Visual Basic 6 Based 3D engine!! The purpose of the engine is to reveal the algoritms behind computer generated 3D object. Whitout making use of any premade libraries like directX.
    Downloads: 0 This Week
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  • 6
    FlexEngine is based in a dynamic 3D object loader based in an analizer tool.
    Downloads: 0 This Week
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  • 7
    A MMORPG where each user gets a shack in a slum part of a fantasy d&d type world. they must use whatever skills they can in order to progress. which will enable them to BUILD weapons, clothes, better accomodation etc. No Built-in Shops means ev
    Downloads: 0 This Week
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  • 8
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 9
    Tsunami is a Univesal Render Engine Interface able to plug into many 3D aplications letting them convert their meshes in the engine\'s particular format and our intension is to be help by another programmers to recode for other 3d formats and plataforms.
    Downloads: 0 This Week
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  • 10
    A free texture editor for Windows 9x which will support POV-Ray 3.1 textures. It also has a preview feature. This is basically a front-end to generate POV texture code.
    Downloads: 1 This Week
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