Showing 1 open source project for "virtual camera"

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    3D Gaussian Splatting

    3D Gaussian Splatting

    Original reference implementation of "3D Gaussian Splatting"

    ...It includes training scripts, rendering tools, scene conversion utilities, and viewers for inspecting generated results. The project is widely used in computer graphics, spatial capture, virtual production, research, and experimental 3D reconstruction workflows. It relies on image-based reconstruction pipelines such as COLMAP to estimate camera positions before optimizing the Gaussian representation. Overall, Gaussian Splatting has become a foundational reference implementation for modern real-time radiance field rendering.
    Downloads: 4 This Week
    Last Update:
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