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KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
This project is not currently being supported but feel free to use it as an example.
delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Lightweight and flexible rendering system used as an educational, expermental or quick-start platform for developing real-time 3D rendering applications, particularly games, technology demos, intuitive real-time architectural/interior design tools etc.
PyDemeter is a Python wrapper for the Demeter terrain engine, a cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. It can be used in conjunction with PyOSG,
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu