Showing 7 open source projects for "linux text editor"

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  • 1
    MESHROOM

    MESHROOM

    3D reconstruction software

    Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR...
    Downloads: 92 This Week
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  • 2
    PoJamas aims to provide a Python and tools for loading, processing, and producing .cr2, pz3 (crz, pzz) files compatible with the SmithMicro (e-frontier) Poser character animation application. PoJamas is composed of: - Python library - Python Wavefront (.obj) 3D viewer based on GLFW - LibreOffice/Python Application (to ease the library and the viewer usage) As of 2020, the project is ported in Python3 As of 2021 this project proposes a 3D viewer for Wavefront files...
    Downloads: 0 This Week
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  • 3
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 10 This Week
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  • 4
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 5
    InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
    Downloads: 0 This Week
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  • 6
    Tool kit to use with RenderMan(R) compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.
    Downloads: 0 This Week
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  • 7
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 2 This Week
    Last Update:
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